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Package Check and Info Display Script

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About This File

This script is designed to provide an automated way of verifying the package and version and architecture of a specific game and displaying its information. The script first defines the expected game package name and version and architecture. It then gets the actual package name and version and architecture of the game being targeted and checks whether they match the expected values. If they do not match, an error message is displayed, and the script terminates. If they match, the script proceeds to retrieve the game name and architecture (32-bit or 64-bit) and displays all this information to the user. 

 

This script helps ensure that the correct game version is being targeted before proceeding with any memory editing or script execution. It saves time by automating the process of verifying game information and helps prevent errors that may arise from attempting to execute a script on an unsupported game version or package.

- NOTE :-

- FIRST SCRIPT (PACKAGE CHECK.LUA)TO CHECK GAME BACKAGE AND GAME VERSION ONLY.

 

- SECOND SCRIPT (PACKAGE CHECK & ARCH CHECK.LUA),TO CHECK GAME BACKAGE AND GAME VERSION AND GAME ARCH.

Edited by LatoM
Improve script


What's New in Version 05/16/2023 04:00 PM   See changelog

Released

- IMPROVE SCRIPT

- ADD SCRIPT TO CHECK ARCH

- NOTE :-

- FIRST SCRIPT (PACKAGE CHECK.LUA)TO CHECK GAME BACKAGE AND GAME VERSION ONLY.

- SECOND SCRIPT (PACKAGE CHECK & ARCH CHECK.LUA),TO CHECK GAME BACKAGE AND GAME VERSION AND GAME ARCH.

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