About This File
This script is designed to create a feature menu with toggleable options for memory editing in GameGuardian. It allows users to turn on and off different features by modifying memory values. The script defines functions for each feature to turn them on and off and organizes them into three groups. The script also defines a function to toggle the state of a given feature in the menu, which checks whether the feature is currently turned on or off and calls the appropriate on or off function accordingly. The state of each feature is stored in a boolean array, and the script displays a feature menu that allows users to toggle the state of each feature. The script also includes a main menu function that allows users to either display the feature menu or exit the script.