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d2dyno

GameGuardian Lollipop Fix

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Parsing issue fixed.

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Any news about the launcher problem? Mine only locks to the launcher. The linker file is installed and properly set and SELinux is set to Permissive mode.

CM 12.1 Nexus 4

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Any news about the launcher problem? Mine only locks to the launcher. The linker file is installed and properly set and SELinux is set to Permissive mode.

CM 12.1 Nexus 4

We're working to develop a true fix. This one is just a temporary one, which doesn't seem as successful as I hoped.

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We're working to develop a true fix. This one is just a temporary one, which doesn't seem as successful as I hoped.

What a pity...

But thanks anyways

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What a pity...

But thanks anyways

Yes  don't worry though! We're getting close to a fix!

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OMG only within a week guardian release 2 different version to solve the lollipop mystery. Bravo.

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OMG only within a week guardian release 2 different version to solve the lollipop mystery. Bravo.

Right?! I'm just as happy about that as you are! Is everything working for you now?

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Right?! I'm just as happy about that as you are! Is everything working for you now?

Im using Zenfone 2 with pre rooted fw on lollipop 5.0, on initial testing, the guardian is running without auto closing like the previous version (BRAVOOOOOOOO), haven't done any in game testing though.

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Im using Zenfone 2 with pre rooted fw on lollipop 5.0, on initial testing, the guardian is running without auto closing like the previous version (BRAVOOOOOOOO), haven't done any in game testing though. ===> Testing on subwaysurf, it worked!!!!! Guardian is back on action. Thx  d2dyno n team.

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Awesome!!! Glad it works! yes, we're back 

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And... its not working. Cant detect any game.

tested with nexus 7, CM12.1

edit:

WORKING! but only after swapping from GG to game a few times

Edited by somethin9
working

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And... its not working. Cant detect any game.

tested with nexus 7, CM12.1

Sounds like you are not on the latest version of GG. Please use 6.1.0.

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