Jump to content

Enyby
 Share

Recommended Posts

  • Administrators

How this is must worked?  Describe me how to detect right values from others. Currently this is sounds like pure magic. And in current description it can be implemented because impossible.

Link to comment
Share on other sites

30 minutes ago, Enyby said:

How this is must worked?  Describe me how to detect right values from others. Currently this is sounds like pure magic. And in current description it can be implemented because impossible.

I do suspect it's pure magic, but you try cheat engine yourself on PC.

It somehow detects the values that are most likely to be the right one.

Well I didn't made cheat engine, I don't know how it works.

But it's open source, so you may check the source I think.

_______________________________________________
added 4 minutes later

I currently don't have PC to make a video or something, but here is an example of the search result in cheat engine:

5a5eb348-5d3f-df11-b12b-0022190f5762_2_f

As you see there are some green values at first, most of the time they worked for me.

Edited by Backlift
Link to comment
Share on other sites

Just now, Enyby said:

1. CheatEngine can act like debugger. GG - no.

2. CheatEngine for Windows. GG for Android (Linux).

Well absolutely true, just thought this may be possible in GG.

Just now, Enyby said:

This is like try fish learn to fly.

Quite reasonable, nothing more to say.

Thanks for reply.

 

Link to comment
Share on other sites

  • Administrators

http://forum.cheatengine.org/viewtopic.php?t=4890&sid=d7bf55271cd21100fdbc1838d111db5d

Quote

When I do my scans, some addresses appear in green. What does that mean?

Quote

That means they are static (don't change) and won't change when the game restarts, changes level, or your comp reboots.

(that is if you use the notation ce uses when you double click that address, the modulename+offset method. Just using that address in hexadecimal notation may not work if it's a dll)

On Android present ASLR. It is first thing. Second thing - usually right values are not persistent and randomly located on each run.

So this things never worked on Android. Linux have different structure from Windows. Usually on Android use malloc for memory allocation and it allocate memory in random place. And order of allocation is unspecified.

So as written in CheatEngine FAQ (but for different question):

Quote
As soon as flying pigs have landed on the frozen plains of hell

 

Link to comment
Share on other sites

16 minutes ago, Enyby said:

http://forum.cheatengine.org/viewtopic.php?t=4890&sid=d7bf55271cd21100fdbc1838d111db5d

On Android present ASLR. It is first thing. Second thing - usually right values are not persistent and randomly located on each run.

So this things never worked on Android. Linux have different structure from Windows. Usually on Android use malloc for memory allocation and it allocate memory in random place. And order of allocation is unspecified.

So as written in CheatEngine FAQ (but for different question):

 

Oh, I thought they are right values, cuz most of the times they Seemed to be.

So even though determining a value is static or dynamic still not available at Android.

Thanks for the info, corrected me of my wrong knowledge.

I appreciate that.

Link to comment
Share on other sites

  • Administrators

What's New in Version 8.28.0   

  • Added LUA scripting. For additional information, please visit our forum.
  • Added a setting to resize floating icon.
  • Improved resizing of UI icons.
  • Improved start of searches.
  • Improved UI.
  • UI fixes.
  • Bugs fixes.
  • Updated translations.

bandicam 2017-07-17 04-04-05-337.pngbandicam 2017-07-17 04-05-27-266.pngbandicam 2017-07-17 04-05-38-216.pngbandicam 2017-07-17 04-06-14-812.pngbandicam 2017-07-17 04-07-21-312.pngbandicam 2017-07-17 04-07-32-160.pngbandicam 2017-07-17 04-08-10-962.pngbandicam 2017-07-17 04-09-04-988.pngbandicam 2017-07-17 04-09-30-974.pngbandicam 2017-07-17 04-09-46-757.pngbandicam 2017-07-17 04-10-55-854.pngbandicam 2017-07-17 04-15-22-819.pngbandicam 2017-07-17 04-16-19-233.pngbandicam 2017-07-17 04-17-10-932.pngbandicam 2017-07-17 04-18-07-567.pngbandicam 2017-07-17 04-36-28-584.png

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.