I'm making an aimbot of PG3D. PG3D supports aim assist on its own, so I used it. As a result, I successfully changed value of aim assist, but the accuracy that the aim follows was not enough to be called an aimbot. To improve performance, I need either:
Increase the size of the hitbox or increase the accuracy of the aim assist.
I am currently modding through the il2cpp file, but I cannot find the value regarding the accuracy of the hitbox or aim assist. Another problem is that some PG3D files are obfuscated. Is there a way to find the value using GameGuardian?
+ There is an item called RadiusAutoAim in the function related to the aim assist, is that a value related to the accuracy of the aim assist?
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qwer098
I'm making an aimbot of PG3D. PG3D supports aim assist on its own, so I used it. As a result, I successfully changed value of aim assist, but the accuracy that the aim follows was not enough to be called an aimbot. To improve performance, I need either:
Increase the size of the hitbox or increase the accuracy of the aim assist.
I am currently modding through the il2cpp file, but I cannot find the value regarding the accuracy of the hitbox or aim assist. Another problem is that some PG3D files are obfuscated. Is there a way to find the value using GameGuardian?
+ There is an item called RadiusAutoAim in the function related to the aim assist, is that a value related to the accuracy of the aim assist?
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