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Tutorial gameguardian | How to find hacks in Unity games (War Robots)| dump, TypeDefIndex, Pointers


Platonic
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  • 4 months later...

How did u chose typedefindex.did u chose it randomly,because when I chose a number below my class name,it didn't seem to appear on dump.cs.And u don't have to dump libil2cpp or global metadata ryt?because they r already in ur file browser?I didn't see any libil2cpp on xa code.In data-app-lib-arm64 I didn't find any file.i found it in arm64×v8.plz solve it

Edited by CuriousExplorer
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On 7/9/2022 at 8:11 AM, CuriousExplorer said:

How did u chose typedefindex.did u chose it randomly,because when I chose a number below my class name,it didn't seem to appear on dump.cs.And u don't have to dump libil2cpp or global metadata ryt?because they r already in ur file browser?I didn't see any libil2cpp on xa code.In data-app-lib-arm64 I didn't find any file.i found it in arm64×v8.plz solve it

No, first find some value. Then see what it belongs to.

TypeDefIndex isn't always shown as in the video.

Sometimes structure is different. If thats the case you should just use the string name as search.

You don't need dump but its more comfortable for use. You can search more quick. 

Yeah libil2cpp is in your root directory.

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