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GameGuardian doesn't freeze values


external7772

Question

gg.clearResults()
gg.clearList()
gg.clearResults()
gg.searchNumber("104000~107000;104000~107000;0;104000~107000;104000~107000;0;104000~107000;104000~107000;0;0;0;0;0;0;-139100160;144670709::61", gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1, 0)
gg.refineNumber("104000~107000;104000~107000;0;104000~107000;104000~107000;0;104000~107000;104000~107000::29", gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1, 0)
gg.refineNumber("104000~107000", gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1, 0)
gg.sleep(10000)
gg.searchFuzzy("0", gg.SIGN_FUZZY_NOT_EQUAL, gg.TYPE_DWORD, 0, -1, 0)
gg.refineNumber("104000~107000",gg.TYPE_DWORD)
t=gg.getResults(5,1)
gg.removeResults(t)
gg.getResults(1)
rr = gg.getResults(1)

local du = {}

du[1] = {}

du[1].address = rr[1].address + 116

du[1].flags = gg.TYPE_DWORD

gg.addListItems(du)


local zz = {}

zz[1] = {}

zz[1].address = rr[1].address + 120

zz[1].flags = gg.TYPE_DWORD

gg.addListItems(zz)

local uu= {}

uu[1] = {}

uu[1].address = rr[1].address + 124

uu[1].flags = gg.TYPE_DWORD

gg.addListItems(uu)

local vv = {}

vv[1] = {}

vv[1].address = rr[1].address + 128

vv[1].flags = gg.TYPE_DWORD

gg.addListItems(vv)

local ww = {}

ww[1] = {}

ww[1].address = rr[1].address + 132

ww[1].flags = gg.TYPE_DWORD

gg.addListItems(ww)

local ss = {}

ss[1] = {}

ss[1].address = rr[1].address + 136

ss[1].flags = gg.TYPE_DWORD

gg.addListItems(ss)

local ppp = {}

ppp[1] = {}

ppp[1].address = rr[1].address + 140

ppp[1].flags = gg.TYPE_DWORD

gg.addListItems(ppp)

local mm = {}

mm[1] = {}

mm[1].address = rr[1].address + 144

mm[1].flags = gg.TYPE_DWORD

gg.addListItems(mm)
    

p = gg.getListItems()

edits = {6, 6, 9, 6, 6, 9, 0, 0} --this table store the values you will edit

for i, v in ipairs(p) do

    v.value=edits[i]

    v.freeze=true

end

gg.setValues(p) gg.addListItems(p)
end

Idk why this thing don't freeze value, i should freeze 6;6;9;6;6;9;0;0 but it values not freezing. Can anyone help me?

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i dont understand too 

gg.sleep(10000) gg.searchFuzzy("0", gg.SIGN_FUZZY_NOT_EQUAL, gg.TYPE_DWORD, 0, -1, 0) gg.refineNumber("104000~107000",gg.TYPE_DWORD)

if understand this  this erase previous refine ? right ? so no sense ?

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gg.setRanges(gg.REGION_ANONYMOUS)
gg.searchNumber("104000~107000;104000~107000;0;104000~107000;104000~107000;0;104000~107000;104000~107000;0;0;0;0;0;0;-139100160;144670709::61", gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1, 0) 
gg.refineNumber("104000~107000;104000~107000;0;104000~107000;104000~107000;0;104000~107000;104000~107000::29", gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1, 0) 
gg.refineNumber("104000~107000", gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1, 0)
local results = gg.getResults(10)
local address = results[1].address
local edits = {
        {offset = 116, value = "6"},
        {offset = 120, value = "6"},
        {offset = 124, value = "9"},
        {offset = 126, value = "6"},
        {offset = 132, value = "9"},
        {offset = 136, value = "9"},
        {offset = 140, value = "0"},
        {offset = 144, value = "0"}
}
local values = {}
for i, v in ipairs(edits) do
      values[i] = {address = address + v.offset, flags = gg.TYPE_DWORD, value = v.value, freeze = true}
end
gg.setValues(values)
gg.addListItems(values)
gg.clearResults()
end

 

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Could be that "addListItems" function fails for whatever reason. To find out whether it does, need to check the value it returns. In case of failure function returns string with error message.

In your code replace 

gg.addListItems(p)

with 

print("addListItems:", gg.addListItems(p))

Then execute the script and check it's output.

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