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X Y Z Coordinates


Sebas1210

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If you knew the memory range, data type, and current X Y Z position upon script runtime you could reduce the time it takes to find it...

But no...to get a static value to search you'd need to do a memory dump and find a corresponding offset to the players position in the dumped main il2cpp binary file

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On 8/2/2021 at 1:34 PM, Sebas1210 said:

Is it possible to make a Lua Script that automatically finds your player's coordinates??? without manually using fuzzy search  to find your player's coordinate???

If the game have in-built 'Show Coordinate' you may just what the visuals change and trace it to the player / client (if its a online Multiplayer game). Obviously you need the basic offset first..

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