Jump to content

C++ for injector Help :)


Crystal_Mods100x

Recommended Posts

Hi guys today im making C++ for AndLua and sketchware but i have  a problem.

i do not know what to search am i searching the ammo to find the offset which is 1.0 in float for anti shake (0x18 is offset)

or do i search 1.0 directly (warning: i need at least 1 memory offset to find the value and do memorywrite)

 

Here is the C++ code 🙂 

#include "MemoryTools.h"
int main(int argc, char **argv) 
{
//KillGG
  int gs;
  void *jg;
  PACKAGENAME *bm = "com.gangstar.crime.fps";
  BypassGameSafe();
  SetSearchRange(A_ANONYMOUS);
  MemorySearch(bm,"30",&gs,DWORD);
  printf("DONE",&gs);
  MemoryOffset(bm,"0.15000000596",30,&gs,FLOAT);
  MemoryWrite(bm,"0.01",0,FLOAT);
  puts("Fire rate: ON");
  ClearResults();
}

so im wondering im in searching that value 0.15000000596 or the ammo then declare the offset as the searching value then edit it

thanks 🙂 

Link to comment
Share on other sites

  • 7 months later...
  • 3 months later...

null

 

 

On ۱۴۰۰/۳/۲۱ at 20:05, Onii_Chan said:

SetSearchRange

#include "MemoryTools.h" int main ( int argc , char ** argv ) { //KillGG int gs ; void * jg ; PACKAGENAME * bm = "com.gangstar.crime.fps" ; BypassGameSafe (); SetSearchRange ( A_ANONYMOUS ); MemorySearch ( bm ، "30" ، & gs ، DWORD )؛ printf ( "انجام شد" ،& gs )؛ MemoryOffset ( bm , "0.15000000596" , 30 , & gs , FLOAT ); MemoryWrite ( bm , "0.01" , 0 , FLOAT ); قرار می دهد ( "نرخ آتش: روشن" )؛ ClearResults (); }

Link to comment
Share on other sites

  • 1 month later...

Hi guys. I am sketchware. In AndLua, I have been making a shadow system and an inventory system while I have been experimenting with other things, but there are almost no tutorials on that, so i have to figure out things by myself.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.