I'm creating a script and I can't make game guardian wait to value be changed by my actions on game.
This is my script::
:start::
menu=gg.choice({1,2,3,4,5,6,7,8,9,0})
if menu == 1 then a="100" end
if menu == 2 then a="200" end
if menu == 3 then a="300" end
if menu == 4 then a="400" end
if menu == 5 then a="500" end
if menu == 6 then a="600" end
if menu == 7 then a="700" end
if menu == 8 then a="800" end
if menu == 9 then a="900" end
if menu == 0 then a="0" end
::N2::
menu2=gg.choice({1,2,3,4,5,6,7,8,9,0})
if menu2 == 1 then b="10" end
if menu2 == 2 then b="20" end
if menu2 == 3 then b="30" end
if menu2 == 4 then b="40" end
if menu2 == 5 then b="50" end
if menu2 == 6 then b="60" end
if menu2 == 7 then b="70" end
if menu2 == 8 then b="80" end
if menu2 == 9 then b="90" end
if menu2 == 0 then b="0" end
::N3::
menu3=gg.choice({1,2,3,4,5,6,7,8,9,0})
if menu3 == 1 then c="1" end
if menu3 == 2 then c="2" end
if menu3 == 3 then c="3" end
if menu3 == 4 then c="4" end
if menu3 == 5 then c="5" end
if menu3 == 6 then c="6" end
if menu3 == 7 then c="7" end
if menu3 == 8 then c="8" end
if menu3 == 9 then c="9" end
if menu3 == 0 then c="0" end
::PB::
gg.clearResults()
n1=a+b+c
gg.searchNumber(n1,gg.TYPE_DWORD)
::N4::
menu=gg.choice({1,2,3,4,5,6,7,8,9,0})
if menu == 1 then a="100" end
if menu == 2 then a="200" end
if menu == 3 then a="300" end
if menu == 4 then a="400" end
if menu == 5 then a="500" end
if menu == 6 then a="600" end
if menu == 7 then a="700" end
if menu == 8 then a="800" end
if menu == 9 then a="900" end
if menu == 0 then a="0" end
::N5::
menu2=gg.choice({1,2,3,4,5,6,7,8,9,0})
if menu2 == 1 then b="10" end
if menu2 == 2 then b="20" end
if menu2 == 3 then b="30" end
if menu2 == 4 then b="40" end
if menu2 == 5 then b="50" end
if menu2 == 6 then b="60" end
if menu2 == 7 then b="70" end
if menu2 == 8 then b="80" end
if menu2 == 9 then b="90" end
if menu2 == 0 then b="0" end
::N6::
menu3=gg.choice({1,2,3,4,5,6,7,8,9,0})
if menu3 == 1 then c="1" end
if menu3 == 2 then c="2" end
if menu3 == 3 then c="3" end
if menu3 == 4 then c="4" end
if menu3 == 5 then c="5" end
if menu3 == 6 then c="6" end
if menu3 == 7 then c="7" end
if menu3 == 8 then c="8" end
if menu3 == 9 then c="9" end
if menu3 == 0 then c="0" end
::PB1::
n1=a+b+c
gg.searchNumber(n1,gg.TYPE_DWORD)
gg.editall(999)
The problem is: I can't make game guardian wait for I change the value, do you know how could I make game guardian hang the script on until I make a change on value and after that I open the gg again and the script still there?
We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.
Question
Estrelad
I'm creating a script and I can't make game guardian wait to value be changed by my actions on game.
This is my script::
:start::
menu=gg.choice({1,2,3,4,5,6,7,8,9,0})
if menu == 1 then a="100" end
if menu == 2 then a="200" end
if menu == 3 then a="300" end
if menu == 4 then a="400" end
if menu == 5 then a="500" end
if menu == 6 then a="600" end
if menu == 7 then a="700" end
if menu == 8 then a="800" end
if menu == 9 then a="900" end
if menu == 0 then a="0" end
::N2::
menu2=gg.choice({1,2,3,4,5,6,7,8,9,0})
if menu2 == 1 then b="10" end
if menu2 == 2 then b="20" end
if menu2 == 3 then b="30" end
if menu2 == 4 then b="40" end
if menu2 == 5 then b="50" end
if menu2 == 6 then b="60" end
if menu2 == 7 then b="70" end
if menu2 == 8 then b="80" end
if menu2 == 9 then b="90" end
if menu2 == 0 then b="0" end
::N3::
menu3=gg.choice({1,2,3,4,5,6,7,8,9,0})
if menu3 == 1 then c="1" end
if menu3 == 2 then c="2" end
if menu3 == 3 then c="3" end
if menu3 == 4 then c="4" end
if menu3 == 5 then c="5" end
if menu3 == 6 then c="6" end
if menu3 == 7 then c="7" end
if menu3 == 8 then c="8" end
if menu3 == 9 then c="9" end
if menu3 == 0 then c="0" end
::PB::
gg.clearResults()
n1=a+b+c
gg.searchNumber(n1,gg.TYPE_DWORD)
::N4::
menu=gg.choice({1,2,3,4,5,6,7,8,9,0})
if menu == 1 then a="100" end
if menu == 2 then a="200" end
if menu == 3 then a="300" end
if menu == 4 then a="400" end
if menu == 5 then a="500" end
if menu == 6 then a="600" end
if menu == 7 then a="700" end
if menu == 8 then a="800" end
if menu == 9 then a="900" end
if menu == 0 then a="0" end
::N5::
menu2=gg.choice({1,2,3,4,5,6,7,8,9,0})
if menu2 == 1 then b="10" end
if menu2 == 2 then b="20" end
if menu2 == 3 then b="30" end
if menu2 == 4 then b="40" end
if menu2 == 5 then b="50" end
if menu2 == 6 then b="60" end
if menu2 == 7 then b="70" end
if menu2 == 8 then b="80" end
if menu2 == 9 then b="90" end
if menu2 == 0 then b="0" end
::N6::
menu3=gg.choice({1,2,3,4,5,6,7,8,9,0})
if menu3 == 1 then c="1" end
if menu3 == 2 then c="2" end
if menu3 == 3 then c="3" end
if menu3 == 4 then c="4" end
if menu3 == 5 then c="5" end
if menu3 == 6 then c="6" end
if menu3 == 7 then c="7" end
if menu3 == 8 then c="8" end
if menu3 == 9 then c="9" end
if menu3 == 0 then c="0" end
::PB1::
n1=a+b+c
gg.searchNumber(n1,gg.TYPE_DWORD)
gg.editall(999)
The problem is: I can't make game guardian wait for I change the value, do you know how could I make game guardian hang the script on until I make a change on value and after that I open the gg again and the script still there?
I wanna a pause, not a stop
Link to comment
Share on other sites
3 answers to this question
Recommended Posts
Archived
This topic is now archived and is closed to further replies.