RevealedSoulEven Posted February 13, 2021 Share Posted February 13, 2021 Any idea of how can I check whether whether the game is using armv7a or x86 or arm64? I can do manually. But... I want my script to support armv7a only. And the user may use other arms. So please tell me how can I check arm? Link to comment Share on other sites More sharing options...
Lover1500 Posted February 13, 2021 Share Posted February 13, 2021 Have u tried gg.getTargetInfo()? Have u tried path by checking lib name? Link to comment Share on other sites More sharing options...
RevealedSoulEven Posted February 13, 2021 Author Share Posted February 13, 2021 Lol. Lib names are same in all the variants Link to comment Share on other sites More sharing options...
Lover1500 Posted February 13, 2021 Share Posted February 13, 2021 2 hours ago, RevealedSoulEven said: Lib names are same in all the variants I dont mean lib.so Link to comment Share on other sites More sharing options...
RevealedSoulEven Posted February 13, 2021 Author Share Posted February 13, 2021 2 minutes ago, Lover1500 said: I dont mean lib.so Oh thank you. I got you. But... For arm64 it's arm. I think I can create it. Thanks Link to comment Share on other sites More sharing options...
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RevealedSoulEven
Any idea of how can I check whether whether the game is using armv7a or x86 or arm64?
I can do manually. But... I want my script to support armv7a only. And the user may use other arms. So please tell me how can I check arm?
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