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Scan AoB and Replace Inside?


Roland21

Question

I was wondering if there was a way to scan for an AoB (10 bytes) in length and then open it with the memory editor and paste a set of bytes into the memory which is around 70 bytes. The reason why I want to do this is because only the first 10 bytes remain the same but the rest are not static so searching for 70 bytes and then replacing them by another 70 bytes doesn't work for this game.

 

If you're going to link me to a wikipage that you didn't even read then please don't bother responding to this. I wouldn't be here asking for help if I understood everything that was explained there, thank you.

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