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Lua script help

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gg.getValues({ -- table(ab35ec1)
    [1] = { -- table(f845666)
        ['address'] = 0x95c7f000,
        ['flags'] = 4, -- gg.TYPE_DWORD
    },
    [2] = { -- table(6900da7)
        ['address'] = 0x95c7f012,
        ['flags'] = 2, -- gg.TYPE_WORD
    },
})
gg.setValues({ -- table(5a8e254)
    [1] = { -- table(ed625fd)
        ['address'] = 0x96edb6fc,
        ['flags'] = 1, -- gg.TYPE_BYTE
        ['value'] = '5Ch',
    },
    [2] = { -- table(f6f72f2)
        ['address'] = 0x96edb6fd,
        ['flags'] = 1, -- gg.TYPE_BYTE
        ['value'] = '04h',
    },
    [3] = { -- table(a5dd43)
        ['address'] = 0x96edb6fe,
        ['flags'] = 1, -- gg.TYPE_BYTE
        ['value'] = '44h',
    },
    [4] = { -- table(4dbcfc0)
        ['address'] = 0x96edb6ff,
        ['flags'] = 1, -- gg.TYPE_BYTE
        ['value'] = 'E3h',
    },
    [5] = { -- table(96424f9)
        ['address'] = 0x96edb700,
        ['flags'] = 1, -- gg.TYPE_BYTE
        ['value'] = '1Eh',
    },
    [6] = { -- table(47dcc3e)
        ['address'] = 0x96edb701,
        ['flags'] = 1, -- gg.TYPE_BYTE
        ['value'] = 'FFh',
    },
    [7] = { -- table(3bf0a9f)
        ['address'] = 0x96edb702,
        ['flags'] = 1, -- gg.TYPE_BYTE
        ['value'] = '2Fh',
    },
    [8] = { -- table(38e27ec)
        ['address'] = 0x96edb703,
        ['flags'] = 1, -- gg.TYPE_BYTE
        ['value'] = 'E1h',
    },
})

This is a log of a script. I want to know the real script. When I play this script nothing happens may be because of{ -- table(38e27ec)

So i need a example of how this script works by removing { -- table(38e27ec).

Please convert some part of this script to working script.

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