When I check the "Log Most Script Calls" option to execute a Lua script, the script will fail to execute. With this function removed, the script will execute correctly. Is this a script that uses anti-debugging? How can I add anti-debugging to a Lua script?
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KKlOnly
When I check the "Log Most Script Calls" option to execute a Lua script, the script will fail to execute. With this function removed, the script will execute correctly. Is this a script that uses anti-debugging? How can I add anti-debugging to a Lua script?
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