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How to avoid cheating detection?


farzinkanzi

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SORRY FOR MY BAD ENGLISH.

Hi. In my last try I got banned after the cheating. As a developer, I know that it is easy to save all changes in an string and when the user is online, split the string and compare the values:

if(baseValues + changes = currentValues)

    ok!

else

   cheating_Detected

How do you think about that?

Some games have random actions for example choosing rewards that are hidden behind cards. Is there any way to detect the rewards to choose the best one? If we can do this there will be nothing to detect (I think).

Thanks.

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6 hours ago, Enyby said:

Use text search, if it make sense.

But usually strings too slow for work in that manner.

Enyby thanks for your answer. I can not use fuzzy search for string and even for Dwords. Game Guardian will crash. I restarted my device the prevent unload is set to level 3 without success. It only works when In SELECT MEMORY RANGE uncheck the first option. Does it have problems?

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  • 4 weeks later...
On 7/9/2019 at 5:44 AM, farzinkanzi said:

Would you mind explain this:

  Do not use data in memory.

What it means or how to do that?

Thanks.

Kind of late, but I had the same exact problem.

Screenshot_2019-08-06-18-47-00.thumb.png.482d97400809ad3f45849f1f9cd4b829.png

Go into Gameguardian, go to settings and scroll down until you see

Data in the RAM: yes

Screenshot_2019-08-06-18-47-05.thumb.png.6ba00aed489b8f1a9dcd2ed801f6b66e.png 

Set it to no.

This solved all my problems with Gameguardian.

Thank you to Enyby for this

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