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I know there is no working mod for this game yet and anything replaced with GG its just visual so I want to share my findings about this game, maybe we can put together something exploitable.

I found that there is a way to edit energy values, patterns I found about this:

- Addresses reset every time so every battle you must search again

- The amount of values you find depends on the battle > There are 13 values for Campaign battles, 8 values for Guild Battle and around 1 or 2 when you go to Test Hero

- Whenever you found values you can freeze them at 1,600,000,000 + and the hero will continuously use his ult

- No energy at all is always value 0 and even just a bit of energy or full its 1,050,999,999 + ( there is always the same value for capped energy)

-Every address found in campaign follows some sort of pattern, they end mostly in 14 28 50 or 78 88

- Lucius' values are harder to track

-You can find the values of the enemies as well 

-Sometimes protection kicks in and the battle wont be verified, oddly sometimes it works

 

Other things:

In the daily guild battle with Wrizz, if you use a combination of Vedan and freeze his energy so he ults continuously he is invincible and also, YOU CAN FREEZE time. Search dword then decrease, go under 30 values, interestingly its that you can go to like 5-6 values with time, the more time there is the more values you'll find.  

Something else stops this technique, it seems that its coded in the game somewhere else that you only have 90 seconds and even if you froze time and dealt millions of dmg more than you would normally, when the battle is finished the registered value will be the dmg that you've done in the actual 90 seconds.

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1 minute ago, Rastakiwi said:

I found a quite fast way to find a hero health and energy. You can pause the game while in GG (up left corner button) to make the scan easier:

-wait for the ultimate to be ready on your hero

-search for float 4.4765625 (max energy)

-launch ult.

-quickly search for 0 after launching it, before your hero attacks again

--> there should be one result in 'Ca' memory range, this is your energy, save it.

-go to address

--> your health is the 8 bytes up (2 floats/dwords up), it should be a value around 5.131245131... (last value i got), save it.

-do it for any other hero

Thank u ! I will experimwnt with this

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Btw i'm trying to find pointers, it is very difficult lol. I'm almost certain there are multipointers involved, so it's gonna be a hard task with GG. If you want to try to find them, make sure you have all the non-"dangerous" memorie ranges checked in the parameters, I saw a lot of possible pointers in "other" memory range.

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59 minutes ago, Rastakiwi said:

I saw a lot of possible pointers in "other" memory range.

Possible not necessary mean "valid". Usually app pointers not present in Other memory ranges.

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1 hour ago, Rastakiwi said:

I found a quite fast way to find a hero health and energy. You can pause the game while in GG (up left corner button) to make the scan easier:

-wait for the ultimate to be ready on your hero

-search for float 4.4765625 (max energy)

-launch ult.

-quickly search for 0 after launching it, before your hero attacks again

--> there should be one result in 'Ca' memory range, this is your energy, save it.

-go to address

--> your health is the float 8 bytes above (2 floats/dwords up), it should be a value around 5.131245131... (last value i got), save it.

-do it for any other hero

 

Ennemies have the same structure as heroes. I found an ennemy boss structure but it was far away from heroes' ones (the first value is Ulric health, but I couldn't rename it because the NaN value caused an error when I tried to rename (GG bug)):

Screenshot_20190616-014329.thumb.jpg.3a9f74da596430c333f1019f3b09f1e1.jpg

 

You can see on the next screenshot the difference between the 3 first offsets (between ulric and other heroes), and the ulric and the ennemy boss' offset (lightened offset).

You can also see on the 5th, 6th and 8th lines that some heroes are closer than others: Mirael and Ira are separated by only C00h bytes/octets and Ira and Hogan are separated by 7C00h bytes:

Screenshot_20190616-014556.thumb.jpg.a2321055af0d319d9c467df8c15fe683.jpg

I've tried this method with my hero lineup and it only seems to work with silvina. 

I repeated this method to try and make it work on Belinda but it rarely finds around 8 values 

Most of the times it finds nothing. Same with other heroes 

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24 minutes ago, Enyby said:

Possible not necessary mean "valid". Usually app pointers not present in Other memory ranges.

Ok thanks for the info, I don't really know the meaning of the memory ranges.

1 hour ago, Rastakiwi said:

I found an ennemy boss structure but it was far away from heroes' ones

I did a comparison again with a new heroe on another level:

- structures of heroes and ennemies are in fact mixed

- the order and offsets between characters change everytime

23 minutes ago, KingBlein said:

I've tried this method with my hero lineup and it only seems to work with silvina. 

I repeated this method to try and make it work on Belinda but it rarely finds around 8 values 

Most of the times it finds nothing. Same with other heroes 

You shouldn't find 8 values but only one. I think you're doing something wrong. 😕

Try to search for 1000 (Double type) instead (see below).

21 minutes ago, NoFear said:

Double value type is the common value in this game fyi.

Oh yes thanks. I wanted to check if it was double but I forgot lol. So instead of searching for 4.4765625 (Float), we can search fo 1000 (Double) for energy. The starting value for energy is 400 (Double), Min is 0 and max 1000. You can't search for 400 (Double) before starting the combat.

It means now we don't have to use ultimate to find enerfy, just search for 400 (Double) at the start, wait for everybody to get max energy, then refine with 1000 (Double) --> you get energy of all the heroes.

Edited by Rastakiwi
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8 minutes ago, Rastakiwi said:

You shouldn't find 8 values but only one. I think you're doing something wrong. 😕

With Silvina 90% of the time I find just one value 

I tried with khasos just now. It's a 50/50

With other characters either I find many values or nothing 

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4 minutes ago, KingBlein said:

With Silvina 90% of the time I find just one value 

I tried with khasos just now. It's a 50/50

With other characters either I find many values or nothing 

Try to search for 400(double) at the start of the combat, wait for everybody to get ultimate charged, and refine the search with 1000(double). You should only get your energy addresses for all your heroes.

Edited by Rastakiwi
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4 minutes ago, Rastakiwi said:

Try to search for 400(double) at the start of the combat, wait for everybody to get ultimate charged, and refine the search with 1000(double). You should only get your energy addresses for all your heroes.

Sorry I saw your edit a bit late. 

For me instead of 400, 0 seems to work better 

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Just now, Rastakiwi said:

Hmm yes you're right, sorry I was just too excited because it didn't directly reset to its original value when I bought something...

Yeah i tried changing the prices to negative and it was giving me the amount back but not actually 

I was excited too because it didn't reset at all untill I restarted the game 

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16 minutes ago, Rastakiwi said:

hmm no doesn't work you're right, it really tricked me... you should put a like on my last comments since it is false 😛

Lol 

Currency wise the only way I haven't got my head around is to edit the values that you get from the box from the main menu 

If you press on it and not collect it right away maybe there's a chance to edit that 

But I'm pretty sure everything regarding the currencies is server sided so it's kinda pointless. 

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