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Pokemon Quest

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1 hour ago, toxic94400 said:

Any education on dev ? Or you learned on the web ? I have dev education ( school (before engineer))

Nope. I've been doing this though for years. First with Game Genie and game shark for console (NES, N64,PS2). Very little with cheat engine then Android with sbgh then GG.

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Hmm I;m able to track down the bonus meter value for gold stones with word but changes aren't permanent. Value 10-15 lines above and below that seem like have a correlation don't do anything either. Any ideas?

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2 minutes ago, Cicer0theabsurd said:

Hmm I;m able to track down the bonus meter value for gold stones with word but changes aren't permanent. Value 10-15 lines above and below that seem like have a correlation don't do anything either. Any ideas?

Try doing modifications in game when you're fighting in dungeons , because at the end you have a checkpoint that sqve values 😉

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1 hour ago, toxic94400 said:

Try doing modifications in game when you're fighting in dungeons , because at the end you have a checkpoint that sqve values 😉

No luck unfortunately. there has to be a second line that serves as feedback or whatever to confirm the value is what it is but its flying over my head right now.

Edited by Cicer0theabsurd

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Hey , i followed your guide to get the free decorations , but i don't really understand the part where you change te value and somehow for you , you get a pop up message to buy , i bought all the decoration by hacking tickets .

 

Thank's for the help

 

@NoFear

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2 hours ago, toxic94400 said:

Hey , i followed your guide to get the free decorations , but i don't really understand the part where you change te value and somehow for you , you get a pop up message to buy , i bought all the decoration by hacking tickets .

 

Thank's for the help

 

@NoFear

You need to change to an id of something you don't own. So if you don't own any Pokeball, 400 to 404 would make the buy option appear again

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4 hours ago, NoFear said:

You need to change to an id of something you don't own. So if you don't own any Pokeball, 400 to 404 would make the buy option appear again

I changed the id but nothing happen's , i think i'm missing something here

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5 hours ago, toxic94400 said:

I changed the id but nothing happen's , i think i'm missing something here

If you leave the decoration shop and go back have to search again. 

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3 hours ago, Cicer0theabsurd said:

Still no luck with the bonus meter, so annoying

 

Bonus meter? Picture...? Not sure what you mean.

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19 hours ago, Cicer0theabsurd said:

Still no luck with the bonus meter, so annoying

 

 

15 hours ago, NoFear said:

Bonus meter? Picture...? Not sure what you mean.

The meter that goes up after beating stages that once full guarantees a golden powerstone as reward from your next win.

I've been looking into it aswell and figured out how to change it so it's always full, I'm not sure on how to share it so it's easy to edit though since I'm a newbie to GG

If someone does know how to simplify the process then feel free to share it

 

 

100% Bonus Meter / Always Golden Stone Rewards

The Bonus Meter has 11 parts(not counting the 0)  jD6sH81.png

1. Byte Search the number your bonus meter progression is currently on (0,1,2,3,4,5,6,7,8,9,10,11)

2. Finish a stage succesfully and search the number it is on now.

3. Repeat step 2 until you feel like you have the right number.

4. Edit the number and put it on 11 (freeze it to keep it stuck on full)

5. Go win stages and enjoy getting golden powerstones every time 🙂

The bonus meter will look like it's not 100% after you change it to 11 but after you complete a stage it'll fix itself to display the full meter (either way once you put it on 11 it counts as a full bar regardless)

Edited by o_o

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1 hour ago, o_o said:

 

The meter that goes up after beating stages that once full guarantees a golden powerstone as reward from your next win.

I've been looking into it aswell and figured out how to change it so it's always full, I'm not sure on how to share it so it's easy to edit though since I'm a newbie to GG

If someone does know how to simplify the process then feel free to share it

 

 

100% Bonus Meter / Always Golden Stone Rewards

The Bonus Meter has 11 parts(not counting the 0)  jD6sH81.png

1. Byte Search the number your bonus meter progression is currently on (0,1,2,3,4,5,6,7,8,9,10,11)

2. Finish a stage succesfully and search the number it is on now.

3. Repeat step 2 until you feel like you have the right number.

4. Edit the number and put it on 11 (freeze it to keep it stuck on full)

5. Go win stages and enjoy getting golden powerstones every time 🙂

The bonus meter will look like it's not 100% after you change it to 11 but after you complete a stage it'll fix itself to display the full meter (either way once you put it on 11 it counts as a full bar regardless)

Using this info, you might actually control the stone you get.

Your cooking materials that drop. Have 3 values

Id. Sequence. Qty

All 3 need to be proper to work. But you can alter and add any cooking item. I tried figuring it stones, but they must be elsewhere. Possibly near that meter? Or a nearby pointer that points to meter and stone that drops.

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13 hours ago, NoFear said:

Using this info, you might actually control the stone you get.

Your cooking materials that drop. Have 3 values

Id. Sequence. Qty

All 3 need to be proper to work. But you can alter and add any cooking item. I tried figuring it stones, but they must be elsewhere. Possibly near that meter? Or a nearby pointer that points to meter and stone that drops.

I think the stats of stones aren't determined until you actually get them rewarded in a stage so I don't think the bonus meter data is near that stuff.

 

Currently still trying to figure out how to edit pokemon bingo bonuses, shiny value and power stone stats but not having much luck yet

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I feel like an idiot ha, my thought process was that the 11th slot on the bonus meter had its own value. Like when the meter is at 10 then the value for the final slot would go from 0 to 1. I over complicated it for no reason. Thank you.

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7 hours ago, Cicer0theabsurd said:

I feel like an idiot ha, my thought process was that the 11th slot on the bonus meter had its own value. Like when the meter is at 10 then the value for the final slot would go from 0 to 1. I over complicated it for no reason. Thank you.

I thought the same thing at first as it kinda makes sense to use a different value for the full meter. Decided to try to 0 to 11 anyways though just to out-rule the possibility before I wasted my time trying a more difficult approach.

 

 

Anyways, I've looked up some info and found this document full of datamined info about the game https://docs.google.com/spreadsheets/d/1UTudD9CA-ysSiYNX6iYIBEWmBbvvJiFgUCuZCm3ppWU/edit#gid=486389568

If we can't find how to edit individual powerstone values perhaps we can alter the minimum value one may have in general?

 

I've dword searched around with guidance of the ATK values and actually came across the address that decides what a powerstone looks like (since they differ in appearance based on strength).

So far I haven't found the actual value that determines the minimum number of a powerstone though, I feel like it might be using float or something else.

 

Also something to note is that stages do have their own minimum and maximum value of powerstones they may give so if you're on the last stage the minimum might be somewhere around 700 with the maximum being 999.

Will be looking into this further, will share my findings if I do come across anything

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4 hours ago, o_o said:

 

I thought the same thing at first as it kinda makes sense to use a different value for the full meter. Decided to try to 0 to 11 anyways though just to out-rule the possibility before I wasted my time trying a more difficult approach.

 

 

Anyways, I've looked up some info and found this document full of datamined info about the game https://docs.google.com/spreadsheets/d/1UTudD9CA-ysSiYNX6iYIBEWmBbvvJiFgUCuZCm3ppWU/edit#gid=486389568

If we can't find how to edit individual powerstone values perhaps we can alter the minimum value one may have in general?

 

 

I've dword searched around with guidance of the ATK values and actually came across the address that decides what a powerstone looks like (since they differ in appearance based on strength).

So far I haven't found the actual value that determines the minimum number of a powerstone though, I feel like it might be using float or something else.

 

Also something to note is that stages do have their own minimum and maximum value of powerstones they may give so if you're on the last stage the minimum might be somewhere around 700 with the maximum being 999.

Will be looking into this further, will share my findings if I do come across anything

With this game, work backwards, will save you lots of time.

Start with text searches of level, or level name etc etc. Then pointer search. This is how I found pokeball. Cooking pot (cauldron). When you pointer search, look at nearby values that are pointers grouped with it. For each pointer might be related to what you search. Then follow pointer. It's time consuming. But is faster than "guessing" dword values. Text names of things don't lie.

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On 7/12/2018 at 2:51 AM, BRX said:

So I figured out a few stuff on my own. To modify base stats remove all Power Stones and search in Word for its base stats, either HP or ATK.  Add a power stone to change the value of it's stats and refine your search with the new value. Usually within 1 Refine you will be left with 3 identical values of the stat. Modifying these does nothing. Go to the Address of the last of the 3 values. scroll down a bit about 20 values of that address and you'll see a value equal to the base stat. Modifying this one works.

For the ingredients modification, it's kind of weird. There are 10 ingredients, All of them are in Word however 5 are actual values and 5 are shown as 255 or 256. Last time I did this Tiny Mushroom and Bulk Berry are in 255 values that's why you can't find them when searching. Apricorn has it's actual value in Word, at least for me, so it's easy to find. I think the actual values and 255 values change between ingredients every time you restart the game but don't quote me on that. So try other ingredients if one doesn't work. Note that you have to cook something to be able to find the address not just place it in the pot.

Anyway once you find one of the actual values go to it's address and if you scroll up or down you'll kind of see a pattern. If you see zeros you scrolled too far.

The way it works is they go in cycles. You're going to scroll up until you see 0s. Scroll down from the last zero before seeing other numbers (about 40-41 values) until you find a value of 255. That's your first ingredient, change it to 259 (Higher than that and the game shows a ?). Scroll down 7 values, you'll see a value of 24, you can use this as a reference while scrolling. 6 values below the 24 you'll see a number equal to the amount of one of your ingredients. Change that to a max of 999. 14 values below that you'll find another 255, change it to 259. And so on. Here is how it's gonna be:

 

0

.

.

--40/41--

.

.

255 (Max of 259)

.

.

--7--

.

.

24 (don't change)

.

.

--6--

.

.

***** (Max of 999)

.

.

--14--

.

.

255 (Max of 259)

.

.

--7--

.

.

24 (don't change)

.

.

--6--

.

.

***** (Max of 999)

.

.

--14--

.

.

255 (Max of 259)

.

.

For the mystical shell, I was not able to find it before reaching Happenstance Island, I was able to modify it after.

i think this method for ingredients is not working anymore

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On 7/12/2018 at 2:51 AM, BRX said:

So I figured out a few stuff on my own. To modify base stats remove all Power Stones and search in Word for its base stats, either HP or ATK.  Add a power stone to change the value of it's stats and refine your search with the new value. Usually within 1 Refine you will be left with 3 identical values of the stat. Modifying these does nothing. Go to the Address of the last of the 3 values. scroll down a bit about 20 values of that address and you'll see a value equal to the base stat. Modifying this one works.

For the ingredients modification, it's kind of weird. There are 10 ingredients, All of them are in Word however 5 are actual values and 5 are shown as 255 or 256. Last time I did this Tiny Mushroom and Bulk Berry are in 255 values that's why you can't find them when searching. Apricorn has it's actual value in Word, at least for me, so it's easy to find. I think the actual values and 255 values change between ingredients every time you restart the game but don't quote me on that. So try other ingredients if one doesn't work. Note that you have to cook something to be able to find the address not just place it in the pot.

Anyway once you find one of the actual values go to it's address and if you scroll up or down you'll kind of see a pattern. If you see zeros you scrolled too far.

The way it works is they go in cycles. You're going to scroll up until you see 0s. Scroll down from the last zero before seeing other numbers (about 40-41 values) until you find a value of 255. That's your first ingredient, change it to 259 (Higher than that and the game shows a ?). Scroll down 7 values, you'll see a value of 24, you can use this as a reference while scrolling. 6 values below the 24 you'll see a number equal to the amount of one of your ingredients. Change that to a max of 999. 14 values below that you'll find another 255, change it to 259. And so on. Here is how it's gonna be:

 

0

.

.

--40/41--

.

.

255 (Max of 259)

.

.

--7--

.

.

24 (don't change)

.

.

--6--

.

.

***** (Max of 999)

.

.

--14--

.

.

255 (Max of 259)

.

.

--7--

.

.

24 (don't change)

.

.

--6--

.

.

***** (Max of 999)

.

.

--14--

.

.

255 (Max of 259)

.

.

For the mystical shell, I was not able to find it before reaching Happenstance Island, I was able to modify it after.

Actually, it's working fine. But i just couldn't fine de value for mystic shell. It seems not to be respecting to the pattern shown on this post.

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Hey guys , the game is already dead ? Because since they published it , i got only one update on android , and since no news for this game ...

 

I think i found how to modify mystic shells but i will share it here when i got it to work !

 

Havr a nice day

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4 hours ago, xxxphenis said:

How did you guys modified ingredients? care to share? please do tell me the process for ingredients

Look at old post's i already did a tutorial 😉

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1 hour ago, toxic94400 said:

Look at old post's i already did a tutorial 😉

I was about to post the same answer but include yours as the tutorial.  Lol

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