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Asphalt8 Credit Hack


seansilaka
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Name of Game: Asphalt8
Play Store Link (If it's a paid app, the apk):   https://play.google.com/store/apps/details?id=com.gameloft.android.ANMP.GloftA8HM&hl=en
Version:  Latest
What cheat? Health, xp, gold...:  Gold (Not server side)
Have you tried cheating this game? What happened?:  It seems they found the gold hack and stopped in the last version(Oct 2016).  Need new method to hack
Comments:  Previously we run a game and search (dword) the prize and edit. But when I do now the game crashes.

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1 hour ago, CodeKiller said:

Your video without any explanation is quite hard to reuse.

In the video you don't use encrypted value but group search ?

Do you have a real tutorial with explanation on groupsearch for example ?

He uses Group Search to search for the Credits you get for Winning the Race.

 

He could also use Known Search but that would return too many results.

 

Not all ingame is encrypted.

 

Quote

Search rewards for first race in first season and modify to need amount. After that win race.


 

 

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If I understand, group search is just like searching for X value in the order, correct ?

Like, you know that in memory A B C and D will be stored in a row.

But in the example we don't see where does the value come from : 215;180;155;120:16

 

Quote

He could also use Known Search but that would return too many results.

 

Ok I get that, but how do you know the 4 values ? Just by luck searching for all the possibilities according to rewards in game ?
So if a game has 100 rewards, you will try to search thousands of possibilities to see if it store in a row ?
I got an example : castle td, it as a kind of reward system (like first kill, build 50 towers, etc.) but they are not linked together, so it's pure luck if it worked for Asphalt ?

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14 minutes ago, CodeKiller said:

If I understand, group search is just like searching for X value in the order, correct ?

Like, you know that in memory A B C and D will be stored in a row.

But in the example we don't see where does the value come from : 215;180;155;120:16

 

 

Ok I get that, but how do you know the 4 values ? Just by luck searching for all the possibilities according to rewards in game ?
So if a game has 100 rewards, you will try to search thousands of possibilities to see if it store in a row ?
I got an example : castle td, it as a kind of reward system (like first kill, build 50 towers, etc.) but they are not linked together, so it's pure luck if it worked for Asphalt ?

A;B;C:Z 

A 1st Value

B 2

C 3

Z Region/Range to search (x Bytes)

 

You know by playing.

If the Mission you play is alwasys destined to give you 400 Gold then you know A

Now search something that also is always the same in the Mission or the next one

For example next mission gives 3000 Gold then you know B

You know wthat 3rd Mission gives 5000 Gold then you know C

 

What you most likely won't know first is the Range (Z) 

You can find out Z through earlier Searches, Testing, and Guessing

 

The lower the Range the less Values you will get.

 

 

So from my example with abcz we should end up with this

400;3000;5000: (3*4+1) 13

 

Edited by Skullboyq
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12 minutes ago, CodeKiller said:

If I understand, group search is just like searching for X value in the order, correct ?

Order not respected. We search values placed on 16 bytes in memory and contains all these numbers in any order.

 

13 minutes ago, CodeKiller said:

But in the example we don't see where does the value come from : 215;180;155;120:16

I describe in comment where the values come from.

_______________________________________________
added 3 minutes later
14 minutes ago, CodeKiller said:

Just by luck searching for all the possibilities according to rewards in game ?

I make research before. And video you see end result.

 

15 minutes ago, CodeKiller said:

So if a game has 100 rewards, you will try to search thousands of possibilities to see if it store in a row ?

Usually not. Usually you can search first 3-4 values. If its found then other placed near. If not - you need try something else.

 

16 minutes ago, CodeKiller said:

so it's pure luck if it worked for Asphalt ?

It is not luck. I have some knowledge about this game and use it. I have Asphalt DB and use info from it.

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11 minutes ago, Skullboyq said:

So from my example with abcz we should end up with this

400;3000;5000: (3*4+1) 13

Wrong. (3 - 1)*4 + 1 = 9 - minimal possible length for this group if all dword (size 4).

You need distance between first bytes.

1XXX 2XXX 3XXX

Then you need:

4 bytes + 4 bytes + 1 bytes of last type.

 

For dword you can search even 12 not 9 and it is does not matter. But if you mixed types then can be important.

For example:

Word + Dword.

Minimal size is dependent of what you want find. if Only word + dword then 3. If dword + word too - then 5.

Word - size 2: WW

Dword size 4: DDDD

 

WW + DDDD - size = 3 because all from word + first byte of dword.

DDDD + WW - size = 5 because all from dword + first byte from word.

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OMG... For the size thing I am lost...
I don't get the logic :   (3 - 1)*4 + 1 = 9

If you search for 3 dword values, it's stored on 3*4 bytes, correct ? so 12 bytes length. no ? how can you search in the range of 9 for a total length of 12 ?

Or it take away the length of the first value ? still it's not 9 so...

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  • 1 month later...

Hi.

Asphalt 8: Airborne V 2.8.0n credits mess up in last update

I have -312,275,482 credits, in last update cant buy anything, boosters, cars, tunning boxes, car decals and other, message for 312,275,482 more credits, now how decrease money??

Asphalt_8_Airborne_V_2_8_0n.png

Update 

Never mind problem solved

Edited by maarinos
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