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This War of Mine Item and Build Cost


NoFear
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  • 2 weeks later...
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11 hours ago, GrayIgneel said:

I love and respect your work so much and thanks for the detailed tutorial the amount of effort you put into this and other projects is outstanding 

 

Thanks!

Thank you very much. 

Much appreciated! 

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  • 11 months later...

@NoFear I confirm this cheat (method 2) Also worked for me at version 1.4.0

Didn't tried other methods.

By the way, the value seems to be for anything, like if you do it for bandage and get a lot with that, unfreeze the value and then load another item, Freeze the value again, and you can do the trick on other items too, if your lazy as me to do offset calculation and address changing :)

 

Edited by Backlift
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On 7/14/2017 at 3:32 AM, Backlift said:

@NoFear I confirm this cheat (method 2) Also worked for me at version 1.4.0

Didn't tried other methods.

By the way, the value seems to be for anything, like if you do it for bandage and get a lot with that, unfreeze the value and then load another item, Freeze the value again, and you can do the trick on other items too, if your lazy as me to do offset calculation and address changing :)

 

The point of the address calc and stuff wasn't too increase items you have, but to give items you don't have. Basically have any item you want :)

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52 minutes ago, NoFear said:

The point of the address calc and stuff wasn't too increase items you have, but to give items you don't have. Basically have any item you want :)

Yeah, my way, you should have atleast 1 of an item to do the trick.

Your way, you don't need anything, you can do to get any item.

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  • 1 month later...
On 7/3/2016 at 7:39 AM, NoFear said:
aNd-dCRlTGqnf1C79FxUkw-cHap9SNnfGWfKw3lL

More Info:
https://play.google.co…nbitstudios.twommobile

Requirements:
ROOTED Device
• Game Guardian

Guide:
The following guide is based on This War of Mine version 1.3.9.
 

Item ID List and "calculator"

http://www113.zippysha…m/v/q51byzIy/file.html

Item id values seem to be in 2 groups. 
Where "parts" end and "Fuel" begins seems to be a break in item id values. 
Don't try to use item id from above parts to get item from fuel down and vice versa. The offset might not be correct. 
Try staying within those two groups, which I think would be fine. 

Do not edit item qty at any time above 2. Edit and freeze to 2, you risk game crashing, trust me. 

Item Hack Method 1
First method is when you search a pile of something. This works best if in the area you search has at least 3 or more of a single item. 
Start without taking anything from the stack and dword union search qty;qty:5
Then add one to inventory. 
Search new value. 
Keep doing this until you have only 1 result. 
If it becomes 1, edit and freeze/lock to 2 for this to work. 
4bytes above the value is that item id for ONLY THIS INSTANCE. 
Every launch, item ID values change. What doesn't change is distance from item to item. 
Goto my excel file. Find the item you just froze in your game. 
Copy the id value (from my excel file)  into the "known value" field. 
Now copy the id of the item you want. 
Paste into the "Wanted" item field. 
Now the offset is calculated. 
In game Guardian, goto edit the id number. 
And choose "add to existing value". Type in the offset excel gave you. 
Now start to add item to inventory. It will change to the hacked id and add that item. 

Item Hack Method 2
This method is my preferred and much easier method. 
End your day and goto prepare for scavenging. 
Add a bunch of 1 item to your backpack. 
Search how many you added.  Add or remove some, search new qty. Keep doing this until left with one result. Freeze/lock value. 4bytes above is item id. 
Doing same this from method 1 with Excel file, can add unlimited of any item to you inventory. 

Build/Upgrade Cost
Prices of upgrades/building are floating values. 
In order each item needed is 16 bytes away from the next. 
Think of it this way, with your search  for every ; that you use, will be 16 bytes. Then add 1 to the total. 
So if upgrade cost is
1;15;7;5;5
I have 4 of ;   16*4=64  + 1 =65
So 1;15;7;5;5:65
Then you edit results to 0 (don't bother with negative, doesn't work). 
I'm assuming upgrade/build time is nearby, but I didn't attempt to find it. 

Video Tutorial:

Item Hack Method 1


Item Hack Method 2


Build/Upgrade Cost



Credits for Hacking Guide to NoFear (Me)

thanks man

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