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GLSGmc

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Everything posted by GLSGmc

  1. Yeah what I found is that the value I'm looking for is usually 7 numbers down. So if there are 269 results the 262 result is the value I want to change but like I mentioned the number of results change
  2. CmP what if the number of results change? Everytime I restart the app?
  3. Script ended: Script error: org.luaj.vm2.LuaError: load /storage/emulated/0/360/CC/Beta.lua: org.luaj.vm2.LuaError: /storage/emulated/0/360/CC/Beta.lua:187 `function AIMBOT ()` '<name>' expected near ï at org.luaj.vm2.LuaValue.error(LuaValue.java:1075) at org.luaj.vm2.Globals.loadfile(Globals.java:208) at android.ext.Script.runScript(Script.java:3792) at android.ext.Script$ScriptThread.run(Script.java:3645) Caused by: org.luaj.vm2.LuaError: /storage/emulated/0/360/Creative-Destruction/Beta.lua:187 `function AIMBOT ()` '<name>' expected near ï at org.luaj.vm2.compiler.LexState.lexerror(LexState.java:277) at org.luaj.vm2.compiler.LexState.syntaxerror(LexState.java:281) at org.luaj.vm2.compiler.LexState.error_expected(LexState.java:842) at org.luaj.vm2.compiler.LexState.check(LexState.java:855) at org.luaj.vm2.compiler.LexState.str_checkname(LexState.java:883) at org.luaj.vm2.compiler.LexState.singlevar(LexState.java:935) at org.luaj.vm2.compiler.LexState.funcname(LexState.java:1998) at org.luaj.vm2.compiler.LexState.funcstat(LexState.java:2015) at org.luaj.vm2.compiler.LexState.statement(LexState.java:2099) at org.luaj.vm2.compiler.LexState.statlist(LexState.java:2143) at org.luaj.vm2.compiler.LexState.mainfunc(LexState.java:2159) at org.luaj.vm2.compiler.LuaC$CompileState.luaY_parser(LuaC.java:129) at org.luaj.vm2.compiler.LuaC.compile(LuaC.java:99) at org.luaj.vm2.Globals.compilePrototype(Globals.java:327) at org.luaj.vm2.Globals.loadPrototype(Globals.java:306) at org.luaj.vm2.Globals.load(Globals.java:277) at org.luaj.vm2.Globals.loadfile(Globals.java:202) ... 2 more Then I added an F to specify what the search was and got this Script ended: Script error: org.luaj.vm2.LuaError: load /storage/emulated/0/360/CC/Beta.lua: org.luaj.vm2.LuaError: /storage/emulated/0/360/CC/Beta.lua:194 ` for i, v in ipairs(targetResultsNumbers) do` unexpected symbol near ï at org.luaj.vm2.LuaValue.error(LuaValue.java:1075) at org.luaj.vm2.Globals.loadfile(Globals.java:208) at android.ext.Script.runScript(Script.java:3792) at android.ext.Script$ScriptThread.run(Script.java:3645) Caused by: org.luaj.vm2.LuaError: /storage/emulated/0/360/CC/Beta.lua:194 ` for i, v in ipairs(targetResultsNumbers) do` unexpected symbol near ï at org.luaj.vm2.compiler.LexState.lexerror(LexState.java:277) at org.luaj.vm2.compiler.LexState.syntaxerror(LexState.java:281) at org.luaj.vm2.compiler.LexState.primaryexp(LexState.java:1390) at org.luaj.vm2.compiler.LexState.suffixedexp(LexState.java:1401) at org.luaj.vm2.compiler.LexState.simpleexp(LexState.java:1481) at org.luaj.vm2.compiler.LexState.subexpr(LexState.java:1594) at org.luaj.vm2.compiler.LexState.expr(LexState.java:1612) at org.luaj.vm2.compiler.LexState.explist(LexState.java:1312) at org.luaj.vm2.compiler.LexState.funcargs(LexState.java:1332) at org.luaj.vm2.compiler.LexState.suffixedexp(LexState.java:1427) at org.luaj.vm2.compiler.LexState.simpleexp(LexState.java:1481) at org.luaj.vm2.compiler.LexState.subexpr(LexState.java:1594) at org.luaj.vm2.compiler.LexState.expr(LexState.java:1612) at org.luaj.vm2.compiler.LexState.explist(LexState.java:1312) at org.luaj.vm2.compiler.LexState.forlist(LexState.java:1891) at org.luaj.vm2.compiler.LexState.forstat(LexState.java:1911) at org.luaj.vm2.compiler.LexState.statement(LexState.java:2091) at org.luaj.vm2.compiler.LexState.statlist(LexState.java:2143) at org.luaj.vm2.compiler.LexState.body(LexState.java:1302) at org.luaj.vm2.compiler.LexState.funcstat(LexState.java:2016) at org.luaj.vm2.compiler.LexState.statement(LexState.java:2099) at org.luaj.vm2.compiler.LexState.statlist(LexState.java:2143) at org.luaj.vm2.compiler.LexState.mainfunc(LexState.java:2159) at org.luaj.vm2.compiler.LuaC$CompileState.luaY_parser(LuaC.java:129) at org.luaj.vm2.compiler.LuaC.compile(LuaC.java:99) at org.luaj.vm2.Globals.compilePrototype(Globals.java:327) at org.luaj.vm2.Globals.loadPrototype(Globals.java:306) at org.luaj.vm2.Globals.load(Globals.java:277) at org.luaj.vm2.Globals.loadfile(Globals.java:202) ... 2 more
  4. So does this mean it would only effect search values 2,5 and 8? And if so is there a possibility that the search numbers change if there is no game/server updates? Because this was working fine before but after like a week the whole search had more results and the one I needed was mixed in the 10 results where before it used to be just 2
  5. function AIMBOT () gg.clearResults() gg.toast('Loading Aimbot') gg.clearResults() gg.searchNumber("1.91249990463F",gg.TYPE_DOUBLE,false,gg.SIGN_FUZZY_EQUAL,0,-1) gg.searchNumber("1.91249990463",gg.TYPE_FLOAT,false,gg.SIGN_FUZZY_EQUAL,0,-1) var = gg.getResults(10) gg.editAll("999999",gg.TYPE_FLOAT) gg.clearResults() gg.clearResults() gg.toast('Aimbot Enabled') gg.clearResults() end Lets say I want to edit an specific result from the list (10) without changing the other ones... I ask this because the game I am doing this for has a glitch when i change all 10. The glitch is that when i try to shoot the game freezes and i have to restart the app so value is in one of the 10 but I only need to edit 1 which is the 4th result.
  6. Do I need to add the gg.searchNumber()? Thanks for the reply ?
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