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minhthong0824

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About minhthong0824

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    Newbie

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  • Android
    4.1.x (Jelly Bean)
  • Device
    mobell s98
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  1. minhthong0824

    Octopus

    Plz @Enyby can you fix ptrace_attach error on new pubg 0.8 update. GG workking great without octopus but if im using GG through octopus then game crash and ptrace_attach error show up.
  2. minhthong0824

    LUA scripting

    Thank you.
  3. minhthong0824

    LUA scripting

    Hi everyone. Plz help me out with this. If I make script with code like: searchNumber("135;246", gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1) gg.getResults(100) How can I edit all the results of 135 to 1000, and all the results of 246 to 2000.
  4. minhthong0824

    How to edit 2 different results with script?

    Hello everyone. Can you help me out with this. If I make script with code like: searchNumber("135;246", gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1) gg.getResults(100) How can I edit all the results of 135 to 1000, and all the results of 246 to 2000.
  5. minhthong0824

    LUA scripting

    Thank yous, anw I'm already find out by logging this script: gg.setRanges(gg.REGION_ANONYMOUS) gg.searchNumber("1", gg.TYPE_AUTO, false, gg.SIGN_EQUAL, 0, -1) gg.setRanges(gg.REGION_ASHMEM) gg.searchNumber("2", gg.TYPE_BYTE, false, SIGN_FUZZY_EQUAL, 0, -1) gg.setRanges(gg.REGION_BAD) gg.searchNumber("3", gg.TYPE_DOUBLE, false, SIGN_FUZZY_GREATER, 0, -1) gg.setRanges(gg.REGION_C_ALLOC) gg.searchNumber("4", gg.TYPE_DWORD, false, SIGN_FUZZY_LESS, 0, -1) gg.setRanges(gg.REGION_C_BSS) gg.searchNumber("5", gg.TYPE_FLOAT, false, SIGN_FUZZY_NOT_EQUAL, 0, -1) gg.setRanges(gg.REGION_C_DATA) gg.searchNumber("6", gg.TYPE_QWORD, false, SIGN_GREATER_OR_EQUAL, 0, -1) gg.setRanges(gg.REGION_C_HEAP) gg.searchNumber("7", gg.TYPE_WORD, false, SIGN_LESS_OR_EQUAL, 0, -1) gg.setRanges(gg.REGION_CODE_APP) gg.searchNumber("8", gg.TYPE_XOR, false, SIGN_NOT_EQUAL, 0, -1) gg.setRanges(gg.REGION_CODE_SYS) gg.searchNumber("9", gg.TYPE_BYTE, false, gg.SIGN_EQUAL, 0, -1) gg.setRanges(gg.REGION_JAVA) gg.searchNumber("10", gg.TYPE_BYTE, false, gg.SIGN_EQUAL, 0, -1) gg.setRanges(gg.REGION_JAVA_HEAP) gg.searchNumber("11", gg.TYPE_BYTE, false, gg.SIGN_EQUAL, 0, -1) gg.setRanges(gg.REGION_OTHER) gg.searchNumber("12", gg.TYPE_BYTE, false, gg.SIGN_EQUAL, 0, -1) gg.setRanges(gg.REGION_PPSSPP) gg.searchNumber("13", gg.TYPE_BYTE, false, gg.SIGN_EQUAL, 0, -1) gg.setRanges(gg.REGION_STACK) gg.searchNumber("14", gg.TYPE_BYTE, false, gg.SIGN_EQUAL, 0, -1) By compare between script and log file i can understand what the numbers stand for.
  6. minhthong0824

    LUA scripting

    I got this code from a script logging by compiler.lua memory ranges and types are replace by number. Can I have a list of what the numbers stand for in the log file? gg.setRanges(32) gg.searchNumber("1.4012985e-45;1;1;1;1;100000::100", 16, false, 536870912, 0, -1)
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