Jump to content

SitOnIt

Members
  • Posts

    13
  • Joined

  • Last visited

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

SitOnIt's Achievements

Rookie

Rookie (2/14)

  • Week One Done
  • One Month Later
  • One Year In
  • First Post Rare
  • Collaborator Rare

Recent Badges

9

Reputation

  1. You can't gen gems but find the value to coins and browse memory and go one above DWORD. You can also find a program called game chi or something like that. It used to give decent string representation for values of this game.
  2. Play the game? Earn gems and scan again? Obviously if You don't want to restart the game!
  3. Just use emulator and abuse lack of data stored on their database.
  4. Thinking out of the box helps! How do You gain exp? Kill things! Find monsters or bosses hp(float as is players). Freeze it to 1 and leave your game open killing single boss over and over again. You also get infinite drops that way... eventually will crash due to the amount of drops on the ground if You leave it unattended for too long. Also if achievement is done then there were those daily quests... Harder to find the value but it is doable!
  5. Cutting down a big tree with a pocket knife also works. If You'd remove any search option and just give a plain list it would still work. But it would take too much resources to do so.
  6. Not always. Lets say: -the game has a lot of small levels. -you can't use the currency you gain in game mode. Lets say level has 10 battles that might give You currency. Initial scan would be unknown. If You get a battle with no currency gain then You do get rid of counter values. Means You do need to find the value with max of 11 scans. You can't use specific scan and initial scan being unknown won't allow you to get rid of enough values to make it possible to find the right one. Lets say You get lucky few times and You do get the AoB with correct wildcards. You still aren't able to find the value easily later on since You can't scan for array of bytes.
  7. There are literally unlimited ways they can make you not find the values. For example RPG Maker games use "(2x value)+1" to store their values. I have seen games that have used "value +255" or " 4,294,967,295 - value" They can just store visual value for You to step on. Lets say you have variable "visual_gold" and "real_gold". visual_gold would be just a calculated field that would there for You to see for example "visual_gold=real_gold/10". All other (real calculations) would be done using real_gold value itself and You changing the visual_gold value wouldn't do anything for you. (Can be used to flag Your save file as cheater and make the game a lot harder for You just because You changed virtual value just once) With gg there isn't any way to find such values hidden by means of Increment or decrement. If as You say game got patched and You can't find values anymore. Array of Byte scan would easily give You new value if they haven't changed the base structure of the object at hand (they usually never chage structure just to prevent hacking).
  8. If there are "big games" as you say and they do actually care about people not hacking then you can't use injection on those games since the code would also check itself. Currently the GG lacks a lot of tools to do such things easily and automatically. You can only scan for values (no AoB scan). Can't write scripts that do the work for you since no AoB scan. Currently You'd be better off using ceserver or get premodded apps.
  9. Yes I understand but I can still hope it will be in next release. Especially since the new functionality wouldn't require much new code at all.
  10. Thank You. Will be waiting for next release
  11. A game where You have no idea how much hp opponents have. So you do a fuzzy search and get all initial values. Hit a monster for 23 damage. Obviously You still have no idea how much hp opponent has only that it is 23 less than before. So you could now scan for decreased by 23. Not just decreased that would give all values that have been decreased. It is an option in Cheat Engine for a really good reason.
  12. Why not add option to search for values that have increased or decreased by certain a certain amount? It would make it so much easier to go on from unknown initial value. Instead of having to do 50+ searches with unknown decreased/increased it would decrease usual searches to like 3 max.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.