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elucinn

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  1. Still works for 1.2.4. OP can update first post to reflect so. Addresses change throughout the day it seems. You can save your list and load it back up a few times before you have to search the new addresses again. Once you've found the first slot address and you can change the value of that address to 0, you should be able to see the VERY FIRST MONSTER in your list. THEN change it to a safe number (like one of your 1* silver monsters at the BOTTOM of the list). If your monster list max is 80, count backwards to the monster you want to clone (or let's say it's in slot 80) and then subtract one from that slot (in this case my last monster is in slot 80/80 the number I'm going to use is 79 to put into the address). So the 79th monster's ID NUMBER is actually 78. After you find the FIRST SLOT'S ADDRESS (in the power up circle) fill the rest of the slots with trash monsters and THEN open GG and hit the 4th tab and search for the first slot's address in the bar (e.g. 774918B0 or something) and hit the GOTO button. The first line should read the address that you searched on the left (774929B0) and the value attached to the address on the right (0x000049 or something). The very next line will look like it has another address on the right side. Scroll down slowly and you'll see something that looked like that second line and the value ABOVE it will be the one to save (m2). Scroll down some more and you'll see a similar looking address (they all look like they start with 7) and the value ABOVE it will be the one to save. Same for 4th slot (m4). 5th slot is actually hardest to find because it doesn't have that indicating address value that starts with 7. It just ends with a bunch of 0x000000's. (don't quote me on how many zeroes cause I'm basing it off memory right now.) I use this method to level up one 3* and make it into a 4* by cloning A DIFFERENT 3*, but best use comes out of feeding 1 devilmon to get 5 skill ups or 1 angelmon max level awakened and feed it like I'm feeding 5 instead. Cheers.
  2. After a small amount of testing I have found that the monster you are cloning is the one that disappears. First test: Find addresses mentioned above (thank you OP) Save the list to GG (third tab on top after you find the addresses just hit the save button and it'll ask if you want to save to current game. This will allow you to not have to find the addresses again, at least for a while. Not sure if it resets somewhere or if addresses are tied to individual game.) Place test monster to LEVEL UP in power up circle. I used a 3* Inferno. Place test food monster to be cloned. I used a 2* Hellhound. Add other test food monsters to be replaced by clone. I used 1* silver monsters. NOTE: they haven't disappeared from my monster list yet. (Only spent half an hour or so doing this so far going into server reset so I don't know if they will.) Change memory addresses in GG to match M2-M5 to M1's number. They were at the bottom of my list so I counted backwards from the number of monsters I had i.e. 69/75 monsters would translate to last monster on list is 68 since the list starts at 0. Top left or far left monster = 0. Last monster in your list is number of current monsters minus 1. I have my list sorted in grid format and by grade. Instead of using 0 like the OP had used I tried to test which monster here would be cloned and would disappear. Hit power up button and watch it gain levels based on 2* Hellhounds. Original 2* Hellhound gets used up in power up. Other 1* monsters still in list. Second test: Placed a 5* max level awakened fire Inugami as the EVOLVE up monster. Placed 1* silver monsters I had and random other monsters to fill up power up slots (M1-M5). Changed memory addresses in GG to match M1-M5 to 0 to clone the Inugami onto those slots. As in Step 14 of OP. 0 = first monster in your list like an array would be in computing. Hit evolve button and watch it evolve to a 6* beast. Freak out that it's not in my list and cause I spent ***** amounts of money. Calm down cause it's only a game and I make enough money to buy into micro-transaction games. Reload game to find my 6* Inugami now sitting in slot 0 (or the top of the list). Runes cannot be upgraded. Currently farming for runes to replace them. Third test: Collected max level fire angelmon to awaken it from gift box. Placed 6* Inugami in power up circle. Placed 1 angelmon and random 1* silver monsters. Changed memory addresses to match my angelmon from list. Again counted backwards from bottom of the list minus one to find my angelmon's "id number" if you will. Power up circle now consists of 6* to be powered up and 5 max level fire angelmon to be fed. Hit power up button and profit. 1 angelmon would have gotten me to level 13 from 1. 5 cloned angelmon got me to level 25. Angelmon disappears from monster list. Re-test from step 1 to 6 this time changing step 2 to placed same 1* silver monsters in slots M1-M5 since they haven't gone anywhere and just copy it straight from list (step 4). Same results where angelmon disappears but still profit going from level 25 to 30. Conclusion thus far: It seems the monster that disappears or used up during power up is the one you are cloning and ONLY that monster. Not sure how the evolution part works but the safest thing for me to do (assuming I don't get banned) would be to use angelmons as level up material and devilmons as skill up material. Can you imagine 1 devilmon = 5 skill ups!? (NOT TESTED YET.) Power ups seem to work to level faster but I have 3 devilmon sitting waiting for me. I just need to figure out who I want to feed them to. If anything above is confusing I hope I can help other's understand better but don't ask me to make a video about it or voice over the existing video. happy hacking, elucinn
  3. So which are the monster(s) that gets deleted from the server? Based on the video, my guess would be the food at the end of the video? Do they just disappear after you hit power up/evolve or after a "server reset" of sorts?
  4. Works! Still splits total XP to ALL monsters that you include though.
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