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kosg

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Everything posted by kosg

  1. I am using an emulator yes. It is set up as pie 64. Game is not modded. Bluestacks emulator - but I can use nox if that's an issue. I know bluestacks is traditionally slower but nox gave me a lot of trouble before. I think you need to be level 7 before the "quest pass" appears. (Actually I can't find anything about this so it would appear to be accessible to all) This month is platinum woody so if you see an offer pop up it might take you to it. From the page that displays your level and such, there should be a small bar near the top of the screen with a chest on it. That will take you to the quest pass. While running your script I saw that you included your discord and I am asking for permission to contact you in Discord dm's which may be easier for you or not. Whichever works best. I REALLY appreciate your help thank you!
  2. The script runs without any errors, but no changes happen with max emoji level and max player level. If it is possible you can change "max player level" to a value slider perhaps, as there are certain "milestone" emoji rewards that are exclusive and you cannot get them anywhere other than reaching that level. Bypassing the milestones may mean you miss out on those rewards though I am not sure on that.
  3. You are marvelous and I will definitely give this script a shot! I'll give you an update shortly!
  4. All good no worries!! Yes actually that does appear to be right. Interestingly enough level 5 is the max an emoji can go, so it being level 6 in that picture is interesting haha. So as mentioned, that looks interesting and I am curious about that, but I am also still wondering about the emoji charges. I realise it's not going to be easy to test that out considering the game doesn't give those for free very often but what you could do is change your gem value, buy the "quest pass" for 800 gems and you'll get some charges in that. Also in the "gum ball" machine sometimes too. Furthermore, if I could change the player level, there are certain rewards at certain levels (including exclusive emojis and emoji charges) which would also be fascinating to exploit!
  5. In the game there are two ways to level up an emoji: 1.) Get a duplicate from the box 2.) Use an emoji charge (which basically acts as a duplicate instead of needing to get a duplicate from the particular box) There are different types of emoji charges: Gold/Silver - Can be used to level up an emoji from the silver, gold, or "series" boxes Story - Can be used to level up an emoji from the story box (Story emoji's are not available to purchase all of the time so this is why being able to modify the charges amount would be SUPER helpful) Villain - Same as story but for villain emojis If you want to take a tackle at it, there is a playerblob.json file located in Android/Data/Emojiblitz/Files, which is where most of the data is stored but it is encoded in some way. In OLDER versions of the app, this file was not encrypted and you could simply open it in a text editor.
  6. The file is located in Android/Data/(The name of the emoji blitz folder)/Files. There you will find the Playerblob.json file, but as I mentioned, it is encoded and you can't simply edit it anymore. In older versions of the game, the playerblob.json was not encoded and you could simply modify the text. I am trying to find a way to decode it and really hoping there is a smart person here that can help. As for modifiying the money and gems, use game guardian and simply search for the value as a float. After that, get more coins/gems and scan for the changed value. Just a simple value search and refine as needed.
  7. I have tried everything and have ran out of charges to try this on. I can change the coins and gems super easily but the emoji charges are not working the same at all. Same with player level, not working. The game does have a "playerblob.json" file which is where everything is stored but there is some sort of encoding/encryption on it preventing the human eye from being able to read it (a form of scrambling the data) and I cannot for the life of me figure it out. Ultimately figuring this method out would be the easiest to manage but I haven't seen anyone successfully decode it yet. Maybe there's a smart person out there that can.
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