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Lualearner

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About Lualearner

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  1. Dear sir my script end after menu every menu completed How minimise my Script in running way gg.setVisible(false) gg.alert( 'MKX EQUIPMENT HACK..(IF YOU WANT ALL EQUIPMENTS THEN FOLLOW SCRIPT STEP BY STEP 50 M COINS REQUIRE FUSION X') menu=gg.choice({'DRAHMIN MASK','AMULET','BLACK DRAGON SWORD','NOMAD BUZZ SAW','SCOUNDREL CYBERNETIC HEART','NOMADS DEADLY VAPORS','DRAGON TEETH','SCOUNDRELS ELBOW BLADES','KOBRA BOXING GOLVES','EXIT'}) if menu==1 then gg.clearResults() gg.setVisible(false) gg.searchNumber("161767;161767;0;0;161767;161767::21", gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1, 0) revert = gg.getResults(3331, nil, nil, nil, nil, nil, nil, nil, nil) gg.editAll("161767;161767;0;0;161402;161402", gg.TYPE_DWORD) gg.processResume() gg.clearResults() end if menu==2 then gg.clearResults() gg.setVisible(false) gg.searchNumber("161767;161767;0;0;161402;161402::21", gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1, 0) revert = gg.getResults(3331, nil, nil, nil, nil, nil, nil, nil, nil) gg.editAll("161767;161767;0;0;161751;161751", gg.TYPE_DWORD) gg.processResume() gg.clearResults() end if menu==3 then gg.clearResults() gg.setVisible(false) gg.searchNumber("161767;161767;0;0;161751;161751::21", gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1, 0) revert = gg.getResults(3331, nil, nil, nil, nil, nil, nil, nil, nil) gg.editAll("161767;161767;0;0;161752;161752", gg.TYPE_DWORD) gg.processResume() gg.clearResults() gg.toast( 'Go To Faction and Select (BLOODY TOMAHAWK') end if menu==4 then gg.clearResults() gg.setVisible(false) gg.searchNumber("161767;161767;0;0;161752;161752::21", gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1, 0) revert = gg.getResults(3331, nil, nil, nil, nil, nil, nil, nil, nil) gg.editAll("161767;161767;0;0;161753;161753", gg.TYPE_DWORD) gg.processResume() gg.clearResults() gg.toast( 'Go To Faction and Select (BLOODY TOMAHAWK') end if menu==5 then gg.clearResults() gg.setVisible(false) gg.searchNumber("161767;161767;0;0;161753;161753::21", gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1, 0) revert = gg.getResults(3331, nil, nil, nil, nil, nil, nil, nil, nil) gg.editAll("161767;161767;0;0;161754;161754", gg.TYPE_DWORD) gg.processResume() gg.clearResults() gg.toast( 'Go To Faction and Select (BLOODY TOMAHAWK') end if menu==6 then gg.clearResults() gg.setVisible(false) gg.searchNumber("161767;161767;0;0;161754;161754::21", gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1, 0) revert = gg.getResults(3331, nil, nil, nil, nil, nil, nil, nil, nil) gg.editAll("161767;161767;0;0;161755;161755", gg.TYPE_DWORD) gg.processResume() gg.clearResults() gg.toast( 'Go To Faction and Select (BLOODY TOMAHAWK') end if menu==7 then gg.clearResults() gg.setVisible(false) gg.searchNumber("161767;161767;0;0;161755;161755::21", gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1, 0) revert = gg.getResults(3331, nil, nil, nil, nil, nil, nil, nil, nil) gg.editAll("161767;161767;0;0;161756;161756", gg.TYPE_DWORD) gg.processResume() gg.clearResults() gg.toast( 'Go To Faction and Select (BLOODY TOMAHAWK') end if menu==8 then gg.clearResults() gg.setVisible(false) gg.searchNumber("161767;161767;0;0;161756;161756::21", gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1, 0) revert = gg.getResults(3331, nil, nil, nil, nil, nil, nil, nil, nil) gg.editAll("161767;161767;0;0;161757;161757", gg.TYPE_DWORD) gg.processResume() gg.clearResults() gg.toast( 'Go To Faction and Select (BLOODY TOMAHAWK') end if menu==9 then gg.clearResults() gg.setVisible(false) gg.searchNumber("161767;161767;0;0;161757;161757::21", gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1, 0) revert = gg.getResults(3331, nil, nil, nil, nil, nil, nil, nil, nil) gg.editAll("161767;161767;0;0;161758;161758", gg.TYPE_DWORD) gg.processResume() gg.clearResults() gg.toast( 'Go To Faction and Select (BLOODY TOMAHAWK') end os.exit() Equipments script.lua
  2. Dear sir my script end after every Menu complete please help how to ad back button after complete menu My file is also attached Equipments script.lua
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