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RevealedSoulEven

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Posts posted by RevealedSoulEven

  1. 27 minutes ago, Lenn1 said:

    bro, I believe it is the libraries that are different ...
    scripts are usually written for armeabi-v7a, and emulators use x86.
    the offsets, regions of the LIB.so memory are different, but some functions are similar (antenna) because they are in the anonymous region.
    as i already said, try a manual installation of the armeabi-v7a apk, because the automatic installation will always choose x86.
    read your buil.prop and see which architectures are supported.

    Yes. That's true. Using armv7a will fix or if you have knowledge then you can dump the game yourself and create your own script of x86.

     

    Did you tried removing any protection of global-metadata.dat?

     

    @NoFear  please help. I know you know. I saw on iosGods😂

  2. 10 minutes ago, Lenn1 said:

    in this new version of Free fire, I didn't find the global-metadata.dat file, just its decrypted strings, but in the allocated memory, it is loaded and unloaded from the memory, based on my old dump.cs I managed to access some parts of global-metadata.dat, but when I dumped it I couldn't extract the file.
    remembering that I just looked for standard file strings in all memory.

    Doing everything on android makes it a little difficult, because what used to work now doesn't work, maybe using the RIRU-il2cppdumper is the best choice, but at the moment I don't have access to this tool because my device is not rooted, not to mention that I only work in x86 libraries.

    But... I tried riru-il2cppdumper it's working with arm64 but not with armv7a. I changed unity version but it's not working

  3. 19 hours ago, Lenn1 said:

    I advise you to read this article, and not only this post, the site is very good, I hope you open your eyes and see a light for this issue

    look here

    But... I am trying with Android game and ain't getting something like metadata in maps.txt got from dump.

     

    Can you try?

  4. 42 minutes ago, AnimeshMamgain said:

    libil2cpp

    Using gg dump memory feature

    [added 0 minutes later]
    42 minutes ago, AnimeshMamgain said:

    Ya I need it too. But How you decrypted the libil2cpp.so ? @RevealedSoulEven

    [added 2 minutes later]

    In one of my post @Lenn1 replied that it can be done by using IDA and more powerful softwares.

    I didn't get it

  5. On 2/4/2021 at 11:13 PM, nio04 said:

    go with "il2cpp inspector" & export it as "json"

     

    i just export it today for codm

     

    btw metadata can be found in asset/bin/managed/data (something like that) folder from ff.apk

     

    I suggest you don't work for 64bit use armabi-v7a instead. Coz... I tried you can't edit values in CODE_APP they are read-only.

     

    So download 32bit from apkpure and find.

  6. 51 minutes ago, Lenn1 said:

    well, I will admit that you have to refine the values better to avoid crash game, and also put compatible values in their proper slots ie pants in place of pants, shirt in place of shirt, never invert and use ID of a pants in the slot a shirt ... I don't know what happens because it's not in my interest.

    Ohh! My god!! Thanks a lot sir. I will try it for sure. Thank you

    [added 1 minute later]

    @Lenn1 how did you find that value of pant? I tried this method with guns skins but it's not working.

    Can you please try once?😅

  7. 3 minutes ago, Lenn1 said:

    well, I will admit that you have to refine the values better to avoid crash game, and also put compatible values in their proper slots ie pants in place of pants, shirt in place of shirt, never invert and use ID of a pants in the slot a shirt ... I don't know what happens because it's not in my interest.

    Ohh! My god!! Thanks a lot sir. I will try it for sure. Thank you

  8. 1 hour ago, AKidWithMidgetFriend said:

    If you're going about this method and the skin can be accessed like this then you'll likely see it stored as a Float value as for memory range i wouldn't have a clue so maybe trial and error and try each individually

    But how will I find skin address? To search on GG?

    [added 0 minutes later]
    1 hour ago, nio04 said:

    i guess (i m still doubting this method 😤)

     

    first find your default skin, u will use in battle

     

    then similarly find your fav premium skin value from store

     

    then get in battle (trainning match)

     

    first, search your current dress then replace with your premium skin [freeze it ofc.]

     

    myb this is how replacing skin are done by gg

    How will I find the value to be searched on GG?

  9. 4 hours ago, AKidWithMidgetFriend said:

    Use an app like DevTools(By Trinea on the app store the pro version has the .so puller command unlocked but you can use lucky patcher on this app however I would heavily recommend just buying the pro version and supporting the developers hard work. Lucky patcher is risky and a pain in the a** to learn if you aren't familiar with it already anyways and it isn't really worth doing seeing as though the pro app is only roughly 4$)To pull the .so file(s) and then decompile and edit those files

    I can use apk editor or MT manager to get the lib.so file. But which lib I need to extract? And how to edit?

    [added 2 minutes later]
    4 hours ago, AKidWithMidgetFriend said:

    Use an app like DevTools(By Trinea on the app store the pro version has the .so puller command unlocked but you can use lucky patcher on this app however I would heavily recommend just buying the pro version and supporting the developers hard work. Lucky patcher is risky and a pain in the a** to learn if you aren't familiar with it already anyways and it isn't really worth doing seeing as though the pro app is only roughly 4$)To pull the .so file(s) and then decompile and edit those files

    Alright. I have purchased premium. I have the .so puller option. But which lib do I need to extract? And how do I decompile it?

     

    You mean libil2cpp.so and then using il2cppdumper??

  10. On 4/21/2019 at 10:02 PM, ksjsjsjs said:

    Hook detected

    I know for that if you have advanced knowledge of programming (i.e. java by which GG is made) then you can edit mod gg revo and make it hook scripts without letting the script or GG recognise it.

  11. On 3/31/2019 at 10:57 PM, DESTR0LLERSE said:

    old you are useless. XD

    He has the solution at the door but he does not see it.

    These people are called (foolish).

    oh my god wow GIF by 9Now

    Oooo hello. Man it's very tough to upload scripts on github and 000webshost? How make me understand

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