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Showing content with the highest reputation on 01/08/2021 in all areas

  1. Google Play Store Link https://play.google.com/store/apps/details?id=com.camex.kumus.adventure&hl=en_US&gl=US Description Seemingly offline unity game with but forced online for whatever reason. The game has a battlepass system that resets after the "season" is over. So I noticed in my attempt to see what I can do to this game is this path with two files: com.camex.kumus.adventure/files/haskellAPPgoogle01/js/haskell_game.js & haskell_ts.js Scouring through both of these files reveals game functions used throughout the game and when I modified them it did one of two things, either A. Softlock the game or B. Visually change how the game worked such as these few lines of code case IFuncExternalEvent_1.CombatExternalEventResultType.EXP_REWARD: if (er.expReward.expInc > 0) { actionExp = ensureActionExp(actionExp, _this_1.crBuilder); role.exp = er.expReward.expBalance; var effExp = actionExp.ensureEffect(role); effExp.addExpGain(role, er.expReward.expInc); effExp.addExp(role); } break; After my failed attempts I deleted both of the files listed above and the game did not re download them but still functioned the same albeit listed with the wrong version. There is a debug function that when activated will output logs if one taps the top left-hand corner a few times. And lastly I believe the entire shop and the respective ID's and price values are in the haskell_game.js but... I couldn't change the code in anyway to benefit me at all and my basic knowledge of GG did not prove fruitful for cheating. Hacks requested Resources, premium currency Other Information Out of all the games I've played on mobile, the way this apk is split is just odd to me compared to other split apk's I've seen.
    1 point
  2. Sounds interesting I'm downloading now and I'll have a quick look later today.
    1 point
  3. In offline mode i found ammo amount, health amount and others data, but the game put it on clound when the match is online. I'm think the max amount of health or ammo maybe is near and is a client side information, just maybe. I'm trying to change the value but i think it has a key to edit. If someone is still trying to hack this, please, stay this topic alive. I'm making a script that change the ammo and health to a high value(i'm not freezing because it sometimes breaks the game) in offline mode, 70% is done, i think soon i will post here. To find ammo: In equips check the ammo max(like 30, 100 or somethink like this), start the match, search of this value(some weapons has some different informations near, so still can't do a group search. Do some shoots(I wait to empty my ammo and change to my knife and search by 0. reload, search by 30 and then it's done. To find health: Check your operator life, it has a add between (), like 2100(300), sum all values you will get the real life max, in my case is 2400, so search by this value, wait die(because the cooldown to regeneration is 6 sec) search by 0, wait be alive, search by max hp and then get some shoots and check the value, frequently is the first value(not 100%). All this inforrmations is avaliable in online matches, but in server side. The amount of coins is a thing that can be hacked, but i still din't find it. I think it has some exploit in the game in the match that can give us some coins, maybe editing the revenge, kill amount or something near of this.
    1 point
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