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Class name and Field offset searcher 3.1

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About This File

Sometimes, we could find the value with gg. But in dump.cs, we dont know which value under which class is the right one for modding.

Testing one by one takes time. In those cases, how did you continue your modding journey? 

This script do search the class name and field offset of the value. So you will easily know what one to be editted.

 

Usage

-search your value.

-when you get the value, run script.

-script will give you class and offset of that value.

 

 

 

Edited by Lover1500


What's New in Version 3.1   See changelog

Released

-Added deep search for some games such as super sus

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13 minutes ago, Impulse21 said:

I'm getting an error, probably cause this only works for 64 bit games...why not include 32 bits?

The script should work for both of armv7 and v8. 

If it doesnt work, may be script bug or game is protected. You can link to the game.

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2 hours ago, Lover1500 said:

 

The game is hunt royale and iruna online. Both inside vmos 32bit android 7.1

2 hours ago, Lover1500 said:

The script should work for both of armv7 and v8. 

If it doesnt work, may be script bug or game is protected. You can link to the game.

Script ended:
Script error: luaj.o: /storage/emulated/0/VMOSfiletransferstation/className_and_fieldOffset_searcher(V-3.1).lua:4
`local pointerSize = (info.x64 and 8 or 4)`
attempt to index ? (a nil value) with key 'x64' (local 'info')
level = 1, const = 21, proto = 13, upval = 1, vars = 27, code = 48
GETTABLE v2 v1 "x64"
 ; PC 3 CODE 00C08087 OP 7 A 2 B 1 C 258 Bx 770 sBx -130301
stack traceback:
    /storage/emulated/0/VMOSfiletransferstation/className_and_fieldOffset_searcher(V-3.1).lua:4 in main chunk
    [Java]: in ?
    at luaj.LuaValue.f(src:989)
    at luaj.LuaValue.c(src:2864)
    at luaj.LuaValue.i(src:2767)
    at luaj.LuaValue.w(src:1094)
    at luaj.LuaClosure.a(src:363)
    at luaj.LuaClosure.l(src:160)
    at android.ext.Script.d(src:6056)
    at android.ext.Script$ScriptThread.run(src:578)

Why does it say nil value when i have 1 value selected inside search

Edited by Impulse21
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Iruna online is not il2cpp based, so that's understandable, but why is it giving such erorror with hunt royal, when my value is A and it's il2cpp based

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On 2/8/2023 at 5:06 PM, Impulse21 said:

Why does it say nil value

GG was unable to get information about selected process, that's why nil is returned by "getTargetInfo" function.

The following isn't a proper fix of the issue, but it may allow you to try the script. Insert the following code after second line of script's code: 

if info == nil then
  info = {packageName = "unknown", x64 = false}
end

This will cause the script to work as if process has been identified as 32-bit. To force identification as 64-bit, correspondingly, "x64 = true" should be used.

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7 hours ago, CmP said:

GG was unable to get information about selected process, that's why nil is returned by "getTargetInfo" function.

The following isn't a proper fix of the issue, but it may allow you to try the script. Insert the following code after second line of script's code: 

if info == nil then
  info = {packageName = "unknown", x64 = false}
end

This will cause the script to work as if process has been identified as 32-bit. To force identification as 64-bit, correspondingly, "x64 = true" should be used.

It worked! Ty!

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