n3kitOzz Posted June 15, 2020 Share Posted June 15, 2020 Im going to write aim, its freezing enemy position in one place with my coords. But i need to freeze all cords without my coords. x_cord = {} y_cord = {} z_cord = {} x_cord[1] = {} y_cord[1] = {} z_cord[1] = {} function aim() gg.clearResults() gg.setRanges(gg.REGION_C_ALLOC) gg.searchNumber('1.0;0.65000009537;0.15000000596::18', gg.TYPE_FLOAT) gravitation = gg.getResults(1) x_cord[1].address = gravitation[1].address - 28 y_cord[1].address = gravitation[1].address - 24 z_cord[1].address = gravitation[1].address - 20 --[[here is only mine coords, x, y and z]] x_cord[1].flags = gg.TYPE_FLOAT y_cord[1].flags = gg.TYPE_FLOAT z_cord[1].flags = gg.TYPE_FLOAT gg.toast('finded your xyz') gg.clearResults() gg.setRanges(gg.REGION_C_ALLOC) gg.searchNumber('1 028 443 341;1 956 496 814;1 000 593 162;992 204 554;1 053 609 164;1 052 938 075::60', gg.TYPE_DWORD) --[[this one can find coords of all players, and mine]] gg.refineNumber('1 052 938 075', gg.TYPE_DWORD) vals = gg.getResults(500) --[[here i need a cycle for, this cycle offsets to +30, +34, +38 address from refined, checks with x_cord[1], y_cord..., if equal - ignore, becouse i dont need to freeze myself, else - edit and freeze it to my coords. I tried to do this manually, this is working. Help me with this cycle]] end Link to comment Share on other sites More sharing options...
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