So I've made a script on CE and it works perfectly on the Emulator, and I want to replicate it as a GG lua.
With CE my group search input is: 4:444444 w:128 4:0 w:16 4:10000
That pretty much guarantees to find the correct game characters. I've looked through the documentations and I can't find anything a feature similar to "w;" (skipping a certain number of bytes), so I came here looking for help.
The closest I could get to is 444444D;????;0D;????;10000D::153
I'm just really bummed out that I don't know what the skip variable is for group search.
Also, while I'm here, since I haven't started writing the script yet, assuming if 444444D;????;0D;????;10000D::153 does find something, will it return 1 item or 3 items?
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SurfMo
Hello everyone,
So I've made a script on CE and it works perfectly on the Emulator, and I want to replicate it as a GG lua.
With CE my group search input is: 4:444444 w:128 4:0 w:16 4:10000
That pretty much guarantees to find the correct game characters. I've looked through the documentations and I can't find anything a feature similar to "w;" (skipping a certain number of bytes), so I came here looking for help.
The closest I could get to is 444444D;????;0D;????;10000D::153
I'm just really bummed out that I don't know what the skip variable is for group search.
Also, while I'm here, since I haven't started writing the script yet, assuming if 444444D;????;0D;????;10000D::153 does find something, will it return 1 item or 3 items?
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