Advait07 Posted May 9, 2019 Share Posted May 9, 2019 The gameguardian is saying syntax error near function KARNR() functon KARNR() gg.toast("Activating Kar98 No-Reload...") gg.clearResults() gg.setRanges(gg.REGION_ANONYMOUS) gg.searchNumber("128D;-1D;1.7;0.3::100", gg.TYPE_FLOAT, false, gg.SIGN_EQUAL, 0, -1) gg.searchNumber("1.7", gg.TYPE_FLOAT, false, gg.SIGN_EQUAL, 0, -1) gg.getResults(10) gg.editAll("0", gg.TYPE_FLOAT) gg.clearResults() gg.setRanges(gg.REGION_ANONYMOUS) gg.searchNumber("76000;5D;1.89999997616;0.1::50", gg.TYPE_FLOAT, false, gg.SIGN_EQUAL, 0, -1) gg.searchNumber("1.89999997616", gg.TYPE_FLOAT, false, gg.SIGN_EQUAL, 0, -1) gg.getResults(10) gg.editAll("0", gg.TYPE_FLOAT) gg.clearResults() gg.toast("Activated Successfully!") Link to comment Share on other sites More sharing options...
Advait07 Posted May 9, 2019 Author Share Posted May 9, 2019 Showing Syntax error near KARNR help me it's urgent functon KARNR() gg.toast("Activating Kar98 No-Reload...") gg.clearResults() gg.setRanges(gg.REGION_ANONYMOUS) gg.searchNumber("128D;-1D;1.7;0.3::100", gg.TYPE_FLOAT, false, gg.SIGN_EQUAL, 0, -1) gg.searchNumber("1.7", gg.TYPE_FLOAT, false, gg.SIGN_EQUAL, 0, -1) gg.getResults(10) gg.editAll("0", gg.TYPE_FLOAT) gg.clearResults() gg.setRanges(gg.REGION_ANONYMOUS) gg.searchNumber("76000;5D;1.89999997616;0.1::50", gg.TYPE_FLOAT, false, gg.SIGN_EQUAL, 0, -1) gg.searchNumber("1.89999997616", gg.TYPE_FLOAT, false, gg.SIGN_EQUAL, 0, -1) gg.getResults(10) gg.editAll("0", gg.TYPE_FLOAT) gg.clearResults() gg.toast("Activated Successfully!") Link to comment Share on other sites More sharing options...
RONO_PLAYS Posted May 9, 2019 Share Posted May 9, 2019 You're getting this error because you misspelt the word function( you wrote functon instead of function) you also did not end your function a very basic programming rule.This is the syntax for functions function Rono() -- declares a functon and assigns name Rono to it gg.alert('ronoplays.com') --contents of your function insert your code here end -- marks end of function Rono()--call your function Your function written correct function KARNR() gg.toast("Activating Kar98 No-Reload...") gg.clearResults() gg.setRanges(gg.REGION_ANONYMOUS) gg.searchNumber("128D;-1D;1.7;0.3::100", gg.TYPE_FLOAT, false, gg.SIGN_EQUAL, 0, -1) gg.searchNumber("1.7", gg.TYPE_FLOAT, false, gg.SIGN_EQUAL, 0, -1) gg.getResults(10) gg.editAll("0", gg.TYPE_FLOAT) gg.clearResults() gg.setRanges(gg.REGION_ANONYMOUS) gg.searchNumber("76000;5D;1.89999997616;0.1::50", gg.TYPE_FLOAT, false, gg.SIGN_EQUAL, 0, -1) gg.searchNumber("1.89999997616", gg.TYPE_FLOAT, false, gg.SIGN_EQUAL, 0, -1) gg.getResults(10) gg.editAll("0", gg.TYPE_FLOAT) gg.clearResults() gg.toast("Activated Successfully!") end Link to comment Share on other sites More sharing options...
Question
Advait07
The gameguardian is saying syntax error near
function KARNR()
functon KARNR()
gg.toast("Activating Kar98 No-Reload...")
gg.clearResults()
gg.setRanges(gg.REGION_ANONYMOUS)
gg.searchNumber("128D;-1D;1.7;0.3::100", gg.TYPE_FLOAT, false, gg.SIGN_EQUAL, 0, -1)
gg.searchNumber("1.7", gg.TYPE_FLOAT, false, gg.SIGN_EQUAL, 0, -1)
gg.getResults(10)
gg.editAll("0", gg.TYPE_FLOAT)
gg.clearResults()
gg.setRanges(gg.REGION_ANONYMOUS)
gg.searchNumber("76000;5D;1.89999997616;0.1::50", gg.TYPE_FLOAT, false, gg.SIGN_EQUAL, 0, -1)
gg.searchNumber("1.89999997616", gg.TYPE_FLOAT, false, gg.SIGN_EQUAL, 0, -1)
gg.getResults(10)
gg.editAll("0", gg.TYPE_FLOAT)
gg.clearResults()
gg.toast("Activated Successfully!")
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